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Advanced [show]


Raam Severity, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fancy green suit. His hair is greying and his face has many wrinkles. His eyes are red and catlike.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Entrepeneur. Flaws: Greedy. Bonds: Attractive, Criminal record, Rich, Has a crush. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Raam Severity, Male Tiefling Aristocrat 3
Medium (6'3") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)15 (+2) 11 (+0)16 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 17000 cp.


Social Check DCs


Crampernap Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and black robe with the hood down. He carries with him a set of sickles, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy brown hair. His blue eyes peer out from beneath his Stetson blue hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Bather business at a young age. He married young, but lost his spouse to giants. Days after completing his studies, news broke out that his hometown was attacked by giants. Crampernap was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting. Flaws: Hedonist, Depressed. Bonds: Job, Enemies. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Crampernap Quillsharpener, Male Gnome Cleric 3
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp.


Social Check DCs


Herleva Vance, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is silver and curly. She wears crescent spectacles with a black brim.

Personality: She hates Humans with a passion. As such she is filled with self loathing. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was a soldier and died while she was still young. Herleva was left her mother's suit of armor and trained in its use and care. She has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Entrepeneur, Gifted. Flaws: Racist. Bonds: Military. Occupation: Glassblower

Voice: Creaky witch voice

Attributes [hide]

Herleva Vance, Female Human Druid 1
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 5000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Morana Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: 4'1" and muscular, this southern woman is wearing a perfectly clean shirt and pair of pants. She keeps her golden hair in a flapper bob. Her skin is flawless and her violet eyes scan people very quickly.

Personality: Morana is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is harsh and unforgiving.

History: Gifted from a young age, Morana studied abroad. Her parents enrolled her in a Rogue school at a young age so that she could practice her divine talents. She has worked as a Barber like her father before her.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Athletic, Extrovert, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Barber

Voice: Boston accent

Attributes [hide]

Morana Dankil, Female Dwarf Rogue 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)17 (+3) 10 (+0)16 (+3)
Skills Acrobatics +4, History +5
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Draconic, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5

Possessions: 120 gp.


Social Check DCs


Verin Dare, Female Tiefling [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears bulky green painted plate armor. Her black hair is braided into rings. She has gleaming, smiling gold eyes.

Personality: She likes to make people angry or surprised. She receives visions of the future at random moments

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. From there she went from mercenary job to mercenary job. She used her abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Gifted, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Verin Dare, Female Tiefling Barbarian 2
Medium (5'1") Tiefling, Lawful Evil (CR 2)
Armor Class 9
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 190 gp.


Social Check DCs

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