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NPC Generator

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Advanced [show]


Immeral Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is typically in his Animal Trainer uniform. His golden hair is kept up in a ponytail inside a top hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Immeral enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Immeral was born with his mother's beautiful face. He worked as a nervous Animal Trainer and found it very stressful. He has achieved small success as a Animal Trainer.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Persistence. Flaws: Insomniac, Hedonist. Bonds: Job, Attractive. Occupation: Animal Trainer

Voice: Deep voice with rolling R's

Attributes [hide]

Immeral Selevarun, Male Half-Elf Fighter 5
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 13 (+1)16 (+3)
Skills Investigation +3, Performance +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Coral (150 gp). Fiery yellow corundum (1500 gp). Alexandrite (900 gp).


Social Check DCs


Fallond Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear grey clothing when he does not wear armor. His black hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: A skeptical and narcissistic man, Fallond's first love is himself. His second love is also himself. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted divine powers by his dying brother.

Motivation: To protect his home; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Gifted. Bonds: Immigrant, Religious, Guardian. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Fallond Caebrek, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 19 (+4)10 (+0) 13 (+1)10 (+0)
Skills Deception +2, History +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Quarethon Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears a lot of dark rich colors, with gold accents. His crest is bronze and curly. His red eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Knight. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of a Stableman, who enjoyed hunting, Quarethon was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Money/treasure; and to be a stableman again

Bonds: Attractive, Job, Rich, Nature, Adventurer. Occupation: Knight

Voice: Low rumbling, strings words together

Attributes [hide]

Quarethon Wystongjiir, Male Dragonborn Adept 4
Medium (6'2") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)9 (-1) 15 (+2)14 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp.


Social Check DCs


Frug Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of northern immigrants he idolized his father. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Carter

Voice: Smoker's lung

Attributes [hide]

Frug Miggledy, Male Gnome Commoner 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)16 (+3) 13 (+1)13 (+1)
Skills Athletics +3, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Orc, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1000 cp. 1 Darkwood Buckler.


Social Check DCs


Nicholas Kirby, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He has a penchant for wearing a ring with an oversized amber on his right hand. His moppish red hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: Nicholas wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Nicholas lived on a farm with his father, near the main road leading to a nearby town. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Nicholas began to lead the lost caravan. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Rich, Enemies, Family. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Nicholas Kirby, Male Human Druid 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)17 (+3) 12 (+1)17 (+3)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Infernal, Druidic, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs

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