Baradad Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a black suit, tan shirt, and violet tie. His crest is red and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: Abrasive and pushy, he has a hard time making friends. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Baradad was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Job, Nature, Family. Occupation: Sage
Voice: Italian accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 4)
Armor Class 13
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp.
Pirithin Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a red costume with the symbols of death on his torso. His golden hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Pirithin was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has worked as a Banker like his father before him.
Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father
Ideals: Philantrophist. Flaws: Ugly, PTSD. Bonds: Job, Family. Occupation: Banker
Voice: French accent
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 sp.
Panana Welber, Female Gnome [Permalink]
Personal [hide]
Description: She wears tan trousers with brown and green striped suspenders. She wears various colorful collared shirts. She carries with her a set of hand crossbows on her belt, each one with a emerald on the hilt. With bright auburn hair. Her hazel eyes dart from person to person to random spaces in the air.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Performer father left her crippled. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Fighting. Flaws: Emotional, Disease, Insomniac. Bonds: Criminal record. Occupation: Mortician
Voice: Voice breaks
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 34 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Drifting Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has done her best to style her yellow fur to look like a famous performer. She wears crescent spectacles with a black brim.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She comes from a rich southern family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants to meet her childhood hero; and to reunite with her old friends
Flaws: Racist. Bonds: Family, Rich, Nature, Adventurer. Occupation: Baker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 80 gp.
Bimpnottin Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses like a well dressed Shoemaker does. She sports black long hair. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She worked as a nervous Shoemaker and found it very stressful. She has achieved small success as a Shoemaker.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Opinionated, Philantrophist, Gifted. Bonds: Job, Immigrant. Occupation: Shoemaker
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
