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NPC Generator

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Advanced [show]


Flame Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'7" and muscular, this eastern woman wears baggy brown pantaloons and a yellow scarf. Her red fur has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She is calm most of the time but flees social interaction. She feeds upon the attention of others.

History: She was born in a small plains village. Like her mother and her sister before her, after school she went straight into learning to become a Courier. She has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Courier

Voice: Spanish accent

Attributes [hide]

Flame Mirror, Female Tabaxi Ranger 2
Medium (4'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)9 (-1) 16 (+3)16 (+3)
Skills Athletics +1, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 210 gp. Pink pearl (40 gp).


Social Check DCs


Cloak In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'9". He wears dark leathers with embroidery, and his gloved hand is found clutching a trident. His lavender fur is still thick. He wears a mask on his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He can't help but pocket interesting objects he comes across

History: Cloak was raised in a hard working conservative environment. His druidic abilities were realized during a raid on his village. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: He seems to be bored by most things; and sabotage a competitor

Ideals: Gifted. Flaws: Mundane. Bonds: Criminal record, Job. Occupation: Map Maker

Voice: Thin and wheezing

Attributes [hide]

Cloak In the Wind, Male Tabaxi Aristocrat 3
Medium (5'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Medicine +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Norman Garfield, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. His hair is chestnut, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a font of random trivia from the lore and stories he has discovered

History: Born in the north his family was never financially stable. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is wracked by social anxiety

Ideals: Joker, Logical. Bonds: Attractive, Poor, Immigrant. Occupation: Miller

Voice: Draws out vowels

Attributes [hide]

Norman Garfield, Male Human Barbarian 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)18 (+4) 17 (+3)14 (+2)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Ignan, Dwarven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: Onyx (60 gp). 1 Banded mail.


Social Check DCs


Donella Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has slicked back golden hair. Her blue unseeing eyes seem to look past you.

Personality: She never swears and excessively uses polite adverbs when speaking. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Donella was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Ideals: Optimist. Flaws: Disease. Bonds: Criminal record, Poor, Adventurer. Occupation: Tailor

Voice: Low and grunting

Attributes [hide]

Donella Maekkelferce, Female Gnome Cleric 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)13 (+1) 10 (+0)15 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 30 pp. Black opal (700 gp). Chalcedony (70 gp). Eye agate (12 gp). 1 Minor magic item.


Social Check DCs


Radomir Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears rags and sports a simple walking cane. His long brown hair reaches down to his waist. His eyes are gray and beady.

Personality: He is extraordinarily eccentric. Radomir is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His father raised him in a mountain cabin. He dropped out of school to support his sick mother, and resented it. He is untrained/undisciplined, which makes him dangerous.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Ugly, Insane. Bonds: Poor, Family, Nature. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Radomir Warmwater, Male Halfling Warlock 1
Small (3'4") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)14 (+2) 12 (+1)16 (+3)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 140 gp.


Social Check DCs

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