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Advanced [show]


Cloak Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She has the majority of her body covered in plate. Her brown fur is still thick. Her eyes are yellow and she is always smoking a pipe.

Personality: Her tongue was cut out and she uses sign language. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a criminal king-pin and mafia family She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice. Flaws: Disease. Bonds: Criminal record. Occupation: Painter

Voice: Sounds elderly

Attributes [hide]

Cloak Of Spirit, Female Tabaxi Sorcerer 1
Medium (6'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 10 (+0)19 (+4)
Skills Arcana +4, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Jade (140 gp).


Social Check DCs


Rohesia Tatum, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she is well dressed, constantly wearing a brown suit, white shirt, and grey tie, and is pretty ugly. Her white hair has been sun bleached extensively. Her face is scarred and worn.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now spends her time doing works of charity.

Motivation: Retire the richest woman in the north; and she is compelled to act according to her religious beliefs

Ideals: Joker, Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Religious. Occupation: Animal Trainer

Voice: Thin and wheezing

Attributes [hide]

Rohesia Tatum, Female Human Bard 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)11 (+0) 17 (+3)17 (+3)
Skills Deception +5, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 110 gp. Red garnet (100 gp). 1 Banded mail.


Social Check DCs


Nelkin Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. He carries with him a set of longswords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is lengthy. His half smiles and amber eyes are beguiling and draw you in.

Personality: While he acts the brute, he is far gentler than he would appear. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Nelkin was born with his father's beautiful face. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He left for the west, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and to end his boredom

Ideals: Fighting, Optimist. Bonds: Attractive, Immigrant. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nelkin Silvereyes, Male Halfling Wizard 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Elven, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Mordai Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing colorful clothing, dressed as a Brewer. He has dyed his greying silver hair a little too much giving a sharp silver color. His black eyes peer out from beneath his broad black hat.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The war was a terrible time for him, and Mordai does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Flaws: Selfish, Depressed. Bonds: Military, Nature, Adventurer, Has a crush. Occupation: Brewer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mordai Ideal, Male Tiefling Warrior 3
Medium (5'10") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Perception +2, Religion +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Nurkara Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she tends to wear a large grey jacket. She has a very tight haircut. She wears a mask on her face.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Balancing her hectic life and new Scribe responsibilities is difficult; and she is greedy

Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Immigrant, Rich, Job. Occupation: Scribe

Voice: Strong lisp

Attributes [hide]

Nurkara Ironfist, Female Dwarf Bard 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 17 (+3)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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