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Advanced [show]


Azzakh Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a green shirt with thin violet vertical stripes and white pants. His red crest has been sun bleached extensively. He has gold eyes and a green hat with a violet feather.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Athletic, Passionate. Bonds: Military, Rich, Adventurer. Occupation: Junk Dealer

Voice: Speaks through clenched teeth

Attributes [hide]

Azzakh Fharngnarthnost, Male Dragonborn Bard 2
Medium (6'8") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)12 (+1) 15 (+2)19 (+4)
Skills Deception +6, Insight +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 230 gp. Red-brown spinel (130 gp).


Social Check DCs


Nuraval Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears bulky grey painted plate armor. He is an epitome of beauty. He keeps his white hair in a flapper bob. His eyes are likewise green.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Nuraval was born in the west. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Ruler soon after.

Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion

Ideals: Gifted, Persistence. Flaws: Racist. Bonds: Attractive, Job. Occupation: Ruler

Voice: Forgets to breathe while speaking

Attributes [hide]

Nuraval Trueanvil, Male Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 9 (-1)10 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 30 pp. 1 Breastplate.


Social Check DCs


Resh Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is blonde and curly. He is very pretty but has cold, dead eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He uses divination through singing.

History: He was born in the north. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Resh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Disciplined, Gifted, Fighting. Bonds: Attractive, Immigrant. Occupation: Bellfounder

Voice: Soft and melodious

Attributes [hide]

Resh Beitz, Male Half-Orc Rogue 2
Medium (5'11") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 270 gp.


Social Check DCs


Krusk Northcott, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is renowned for his bright white suits and hats. He keeps his long brown hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Flattery will make him almost putty in your hands.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Ugly, Depressed, Selfish. Bonds: Rich, Adventurer. Occupation: Priest

Voice: Low range voice

Attributes [hide]

Krusk Northcott, Male Half-Orc Barbarian 2
Medium (6'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 28 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Persuasion +2, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Giant, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 180 gp. 1 Healer’s kit.


Social Check DCs


Zûmug Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white vest and prefers yellow and grey shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his ceremonial dagger ready. He keeps his white hair in a flapper bob. He wears large thick round spectacles.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Weaver business at a young age. Zûmug was born on a far northern desert where he grew up under the tutelage of his father, an expert Weaver. He inherited the family business which he has now maintained for 11 years.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Ugly. Bonds: Nature, Immigrant, Job. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

Zûmug Wellington, Male Half-Orc Rogue 1
Medium (5'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)16 (+3) 16 (+3)11 (+0)
Skills Performance +2, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Gnome, Giant, Ignan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 120 gp. 1 Masterwork manacles.


Social Check DCs

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