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Advanced [show]


Tree Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in pastel turtlenecks beneath a red coat with pastel slacks. His cinnamon fur is braided into rings. His green eyes peer out from beneath his feathered pastel hat.

Personality: This man loves music and to teach people music more than just about anything. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Tree was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Tree's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants to get laid

Ideals: Artistic. Flaws: Antagonistic. Bonds: Religious, Rich, Has a crush. Occupation: Dyer

Voice: Ums and uhs a lot

Attributes [hide]

Tree Prim Posies, Male Tabaxi Monk 1
Medium (5'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)16 (+3) 18 (+4)11 (+0)
Skills Deception +2, Religion +5
Senses Passive Perception 14
Languages Common, Terran, Giant, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. Jasper (20 gp).


Social Check DCs


Enidda Sympony, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears professional attire. Her silver hair is drawn into a tight pony tail with a skull scrunchie. She has a tattooed face.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Enidda was born the youngest of three triplets. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.

Motivation: Regain custody of her son; and to reunite with her absent mother

Ideals: Athletic, Optimist, Artistic. Bonds: Attractive, Family. Occupation: Doctor

Voice: Nasally tone

Attributes [hide]

Enidda Sympony, Female Gnome Barbarian 4
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 56 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 19 (+4)14 (+2) 17 (+3)11 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Thamior Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is dressed in a clean blue cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. His auburn hair is thinning but still full. His eyes are green and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Thamior has worked very hard to control his curse. He has worked as a Fisher like his father before him.

Motivation: Wants a kiss; and expand his business

Flaws: Antagonistic, Disease. Bonds: Slave, Job, Has a crush. Occupation: Fisher

Voice: Sleepy voice

Attributes [hide]

Thamior Siannodel, Male Elf Druid 1
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)13 (+1) 9 (-1)9 (-1)
Skills Nature +3, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Doudra Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who dresses like a well dressed Laborer does, she is not a threatening figure. Her bronze crest is drawn into a tight pony tail with a butterfly scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is lazy and tries to find solutions quickly.

History: She was born several months after her mother was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She inherited the family business which she has now maintained for 12 years.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Disciplined. Flaws: Insomniac, Lazy. Bonds: Job, Military. Occupation: Laborer

Voice: Raspy

Attributes [hide]

Doudra Akambherylliax, Female Dragonborn Druid 1
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)11 (+0) 11 (+0)18 (+4)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 30 pp.


Social Check DCs


Malmûg Colby, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is red and curly. His eyes are amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Malmûg grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Malmûg took refuge in the large cave and found the beat up sai and armor he uses now. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Malmûg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Crown-heir and was forced into it by his family; and a need for knowledge about a nearby landmark

Ideals: Joker, Fighting. Bonds: Adventurer, Nature, Family. Occupation: Crown-heir

Voice: Uses lots of figures of speech

Attributes [hide]

Malmûg Colby, Male Half-Orc Ranger 2
Medium (5'3") Half-Orc, Neutral Evil (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)9 (-1) 16 (+3)13 (+1)
Skills Acrobatics +6, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 260 gp.


Social Check DCs

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