Aelar Hanali, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. His face is covered beneath a completely black helmet.
Personality: He is happy with his job as a Courier. He turns his eye from what people do, preferring to live and let live. He plays an instrument quite well.
History: Aelar lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: To unite with his brother; and an old rival family wants him found
Ideals: Artistic. Bonds: Attractive, Job, Family. Occupation: Courier
Voice: Sensual and smooth
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
Einkil Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, constantly wearing a grey suit, yellow shirt, and white tie. He has a long red beard with little hanging trinkets. His ears are large.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His mother raised him in a mountain cabin. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and wants to open a new tavern
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Nature, Job. Occupation: Fortune-teller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Auran, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Sarah Birkenhead, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She sports auburn long hair. She is baby faced.
Personality: She loves telling others what to do and how they should feel about things. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born several months after her mother was called into army service. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the east; and she wants nothing more than to rejoin the army
Ideals: Entrepeneur, Opinionated, Philantrophist. Bonds: Immigrant, Military. Occupation: Miner
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 60 gp. 1 Hourglass.
Dalaba Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. Her auburn hair is lengthy. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She always tries to repair and not replace. It was this mentality that drove her into the Dilettante business.
History: Born to a poor family in the city she treasured whatever gifts she got. Her mother was a mechanic, and taught her how to fix just about anything. Since then, she has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Optimist, Persistence. Bonds: Attractive, Poor. Occupation: Dilettante
Voice: American accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 18 (+4) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 2500 sp.
Skamos Mute, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears an entirely green suit with blue socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his brown hair. He has white eyes.
Personality: He speaks before he thinks and is too direct. He has a small toy that he constantly fidgets with.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.
Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out
Flaws: Impulsive, Addict. Bonds: Slave, Attractive, Mentor. Occupation: Assassin
Voice: Creaky witch voice
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 100 gp.
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