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Advanced [show]


Griselda Snowdon, Female Human [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears a brown costume with the symbols of the sun god on her torso. Her hair is chestnut, silky, and of moderate length. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 15th year, her parents were killed by a gnolls raid, leaving Griselda alone in the world. After a stint in an orphanage, she was adopted. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and a deep hatred of gnolls

Ideals: Gifted. Bonds: Attractive, Adventurer, Enemies. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Griselda Snowdon, Female Human Ranger 1
Medium (4'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1000 cp.


Social Check DCs


Bree TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She prefers to wear white clothing when she does not wear armor. With wild golden hair. Her eyes are blue and she is always smoking a pipe.

Personality: She dislikes all the random violence that takes place in the east. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shepherd work with an outfit from a few towns over. Shepherd work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has recently gotten a pet goose that steals things from people.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Pacifist. Flaws: Ugly, Secretive. Bonds: Job, Criminal record, Religious. Occupation: Shepherd

Voice: High pitched, excited

Attributes [hide]

Bree TellPenny, Female Halfling Druid 1
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)10 (+0) 12 (+1)14 (+2)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp.


Social Check DCs


Vapula Fealty, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears many layers of old clothing at all times. She has styled her red hair well, parting it to the left. Her face is scarred and worn.

Personality: She has always had a great fascination with Human culture. She pushes her goals aggressively. She is also a coward if confronted.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Racist, Fearful. Bonds: Poor, Religious, Enemies. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Vapula Fealty, Female Tiefling Rogue 1
Medium (5'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)17 (+3) 15 (+2)10 (+0)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Celestial, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3

Possessions: 150 gp.


Social Check DCs


Himo Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a robe, a symbol of strength around his neck, and a halberd on his belt. He has a hunchback. His red hair is kept up in a ponytail inside a Stetson hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Himo will drive conversation. He always tries to repair and not replace. It was this mentality that drove him into the Sculptor business.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert, Persistence. Flaws: Ugly, Insane. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Himo Othronus, Male Elf Barbarian 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Dondon Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt, and a wedding ring on his right hand. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He loves telling others what to do and how they should feel about things. Dondon enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Ideals: Opinionated. Flaws: Hedonist. Bonds: In love, Attractive, Immigrant. Occupation: Gardener

Voice: Excited and jittery

Attributes [hide]

Dondon Underfoot, Male Halfling Druid 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 10 (+0)11 (+0) 11 (+0)16 (+3)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 gp.


Social Check DCs

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