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Advanced [show]


Two Llamas Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft tan waves gently in the breeze. He keeps his lavender fur in a pixie cut. His eyes are likewise copper.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 17th year, his parents were killed by a brigands raid, leaving Two Llamas alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many brigands want him driven away; and revenge

Ideals: Justice. Flaws: Shy, Disease. Bonds: Rich, Enemies. Occupation: Architect

Voice: Indian accent

Attributes [hide]

Two Llamas Of Winter, Male Tabaxi Aristocrat 5
Medium (6'10") Tabaxi, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)20 (+5) 16 (+3)13 (+1) 13 (+1)18 (+4)
Skills Medicine +4, Performance +7
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +7 / 2d4+4, Ranged +8 / 2d4+5, Grapple +5

Possessions: 100 gp.


Social Check DCs


Suhnae Liadon, Male Elf [Permalink]

Personal [hide]

Description: A 4'9" southern man, he wears a blue cloak and cross-gartered brown stockings. He keeps his chestnut hair in a flapper bob. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's looking for his big break.

Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Slave Trader

Voice: Puts emphasis on the wrong words

Attributes [hide]

Suhnae Liadon, Male Elf Monk 3
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)8 (-1) 13 (+1)9 (-1)
Skills Deception +1, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Carnelian (20 gp). Chrysoberyl (90 gp). Sard (20 gp).


Social Check DCs


Hamil Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is lengthy and is close to two feet long. His eyes are likewise violet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: A powerful wizard made him what he is. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: Many goblins want him driven away; and a deep hatred of goblins

Ideals: Gifted. Bonds: Family, Mentor, Job, Enemies. Occupation: Bather

Voice: High pitched and raspy

Attributes [hide]

Hamil Deephollow, Male Halfling Aristocrat 1
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 40 pp.


Social Check DCs


Seere Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: She sports black clothing, slightly heavier than average wear, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. She wears a small hat to hide her balding. She wears large thick round spectacles.

Personality: She likes to make people angry or surprised. She is a font of random trivia from the lore and stories she has discovered

History: Seere was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Seere took refuge in the old dungeon and found the beat up bastard sword and armor she uses now. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Nature, In love. Occupation: Detective

Voice: Ums and uhs a lot

Attributes [hide]

Seere Entropy, Female Tiefling Paladin 3
Medium (5'0") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)11 (+0) 14 (+2)14 (+2)
Skills Intimidation +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Tod Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'11" and wears baggy white pantaloons and a tan scarf. His right leg appears badly burned and disfigured. His silver hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Tod wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Tod was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined, Persistence. Bonds: Attractive, Military. Occupation: Slave Trader

Voice: Cold and demanding tone

Attributes [hide]

Tod Honeypot, Male Halfling Warlock 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)12 (+1) 10 (+0)17 (+3)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 150 gp.


Social Check DCs

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