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NPC Generator

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Advanced [show]


Bethrynna Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears silk and lounges about seductively. Her red hair is knotted and matted. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born on a small isolated farm. Through the years after Bethrynna was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Bethrynna's father didn't care for her much, and the feeling was mutual. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels kind of lost in life.

Ideals: Fighting. Flaws: Depressed, Antagonistic. Bonds: Attractive, Nature. Occupation: Ploughman

Voice: Sounds elderly

Attributes [hide]

Bethrynna Meliamne, Female Half-Elf Commoner 4
Medium (5'3") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)11 (+0) 18 (+4)16 (+3)
Skills Insight +6, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Korinn Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'1" and is wearing the road beaten gear of a warrior. Her right leg appears badly burned and disfigured. Her crest is scarlet and curly. Her red unseeing eyes seem to look past you.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She can't help but pocket interesting objects she comes across

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Blacksmith arts, while her father instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: Money/treasure; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Criminal record, Rich. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Korinn Ophinshtalajiir, Female Dragonborn Rogue 1
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Right-Handed Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears professional attire. She is muscular with a powerful set of arms. Her brown fur is knotted and matted. Her eyes are likewise blue.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the west to a Stableman, Right-Handed learned a great deal about her mother's area of expertise. Her childhood dream was to be a Shepherd, but she was a colossal failure. She has never given up on her painting dream.

Motivation: To reunite with her absent mother.

Ideals: Joker, Artistic. Bonds: Attractive, Family, Job. Occupation: Stableman

Voice: Italian accent

Attributes [hide]

Right-Handed Of Passion, Female Tabaxi Paladin 5
Medium (4'8") Tabaxi, Chaotic Good (CR 5)
Armor Class 14
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 12 (+1)13 (+1) 17 (+3)16 (+3)
Skills Insight +6, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a colorful flower in his yellow fur. He has blue eyes and a pastel hat with a red feather.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His job bores him to no end. He has decided to make it more interesting.

History: The child of a Knight, who enjoyed hunting, Leaf was taken on many hunting expeditions. His childhood dream was to be a Knight, but he was a colossal failure. He now travels the world, in search of power and loot.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and he wants to meet his childhood hero

Bonds: Attractive, Job, Adventurer, Criminal record, Nature. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Leaf Mist, Male Tabaxi Warrior 2
Medium (5'8") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)17 (+3) 14 (+2)16 (+3)
Skills Acrobatics +3
Senses Passive Perception 12
Languages Common, Druidic, Giant, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Mardnab Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She is portly but not overly obese. Her red hair is braided into rings. She has several tiny ruby earrings on each ear.

Personality: She is fixated on the number 96. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A powerful brothel owner made her what she is. Her family was turned out during the war. She and her family wandered east to less war torn lands. She now mingles about in high society.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural dragonborn artifacts is her passion

Flaws: Insane, PTSD. Bonds: Rich, Adventurer, Mentor. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Mardnab Scheppen, Female Gnome Expert 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)18 (+4) 14 (+2)8 (-1)
Skills Insight +4, Investigation +6
Senses Passive Perception 12
Languages Common, Gnome, Terran, Draconic, Auran, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Hematite (13 gp). Sardonyx (50 gp). Bloodstone (50 gp). 1 Minor magic item.


Social Check DCs

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