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NPC Generator

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Advanced [show]


Anne Markum, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she has the majority of her body covered in plate. She wears her chestnut hair up in a very large beehive style do. She has several tiny ruby earrings on each ear.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the north to a Marshal, Anne learned a great deal about her mother's area of expertise. Anne was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Anne decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: She wants revenge against dire rats.

Bonds: Rich, Criminal record, Enemies, Job. Occupation: Marshal

Voice: French accent

Attributes [hide]

Anne Markum, Female Half-Elf Warlock 1
Medium (4'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)13 (+1) 9 (-1)16 (+3)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: Just what you see.


Social Check DCs


Adrie Withrethin, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses like a well dressed Armorer does. She has styled her red hair well, parting it to the right. She has several tiny aquamarine earrings on each ear.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Adrie was raised in a hard working conservative environment. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now owns her own business.

Motivation: Expand her business; and to share knowledge with the world

Ideals: Joker, Logical. Bonds: Job, Rich. Occupation: Armorer

Voice: Whispers

Attributes [hide]

Adrie Withrethin, Female Elf Wizard 1
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)14 (+2) 15 (+2)10 (+0)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Zepar Victory, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He is wearing colorful clothing, dressed as a Animal Trainer. He has no hair. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. Energy wise he seems alert and responsive.

History: When he was but 6 years old his parents immigrated from the east. His first spouse was a Servant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Expand his business; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism. Flaws: Ugly. Bonds: Religious, Immigrant, Family, Job. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Zepar Victory, Male Tiefling Barbarian 1
Medium (6'6") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 15 (+2)14 (+2)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Aquan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. Brown-green garnet (60 gp).


Social Check DCs


Kathra Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: 4'3" and lanky with angular features, she is an attractive figure. She wears a brown collared shirt and pastel skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her long golden hair is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She does not trust anyone and sleeps with one eye open.

History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Courier. She has built up a small fortune and can afford her own way.

Motivation: Further expansion of business; and she is greedy

Flaws: Antagonistic, Insomniac. Bonds: Attractive, Rich, Job. Occupation: Courier

Voice: Forgets to breathe while speaking

Attributes [hide]

Kathra Burrowfound, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)9 (-1) 15 (+2)11 (+0)
Skills Arcana +1, History +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 2000 cp.


Social Check DCs


Thamuz Rise, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses like a well dressed Brewer does. His silver hair is singed and shortened. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: To be a Detective again.

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Job, Nature. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Thamuz Rise, Male Tiefling Paladin 1
Medium (5'0") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)14 (+2) 10 (+0)11 (+0)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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