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Advanced [show]


Oriff Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her golden hair is wavy and long. She has green eyes and a grey hat with a blue feather.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She uses divination through singing.

History: She was born the only child of a wealthy merchant. Her parents enrolled her in a Expert school at a young age so that she could practice her martial talents. She was granted martial powers by her dying brother.

Motivation: Retire the richest woman in the west; and she's repulsed by the pc

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Poor. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Oriff Dankil, Female Dwarf Expert 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)16 (+3) 16 (+3)11 (+0)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Dwarven, Auran, Infernal, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 160 gp. 1 Darkwood Buckler.


Social Check DCs


Olrok Prescott, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He very much looks the part of a Locksmith. He is bald on top and has large blonde tufts of hair around his ears. His violet eyes are passionate and lively.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. Around other people he will do his best to conceal his emotions and appear jolly.

History: Olrok was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job, Enemies. Occupation: Locksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Olrok Prescott, Male Half-Orc Aristocrat 2
Medium (6'10") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)10 (+0) 13 (+1)11 (+0)
Skills Athletics +6, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +2

Possessions: 100 pp.


Social Check DCs


Cagak Pickering, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. His white hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: Cagak wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He takes great joy in being the best Sage in town.

History: Gifted from a young age, Cagak studied abroad. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand his business; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Disciplined, Gifted. Bonds: Job, Adventurer. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Cagak Pickering, Male Half-Orc Aristocrat 2
Medium (5'0") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 13
Languages Common, Orc, Halfling, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 190 gp. 1 Silk rope.


Social Check DCs


Tawna Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a moderate pudge and is not very fit. She has wavy silver hair. She has green eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in the north her family was never financially stable. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to have a good time and be beloved; and sabotage a competitor

Ideals: Professionalism, Optimist. Bonds: Poor, Nature, Job. Occupation: Junk Dealer

Voice: Gruff and masculine

Attributes [hide]

Tawna Quickstep, Female Halfling Fighter 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +6, Deception +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +3

Possessions: 140 gp.


Social Check DCs


Jo Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. Her golden hair, when down, is lengthy. Her ears are large.

Personality: While she acts the brute, she is far gentler than she would appear. She enjoys reading and quiet.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father was a soldier and died while she was still young. Jo was left her father's suit of armor and trained in its use and care. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly, Disease. Bonds: Military. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Jo Sunmeadow, Female Halfling Aristocrat 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp. Solid gold idol (200 gp).


Social Check DCs

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