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Advanced [show]


Trey Dryden, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a perfectly clean shirt and pair of pants. His silver hair is heavily combed to the left. His eyes are a pleasant gray.

Personality: Calm and collected, he is a well trained Architect. He is used to getting what he wants. In part because he is a meticulous planner.

History: Trey was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their daughter. He worked as a Architect, and he later adopted a second daughter.

Motivation: He is compelled to act according to his religious beliefs; and to unite with his brother

Ideals: Professionalism. Bonds: Attractive, Job, Poor, Family, Religious. Occupation: Architect

Voice: Sounds elderly

Attributes [hide]

Trey Dryden, Male Human Sorcerer 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)8 (-1) 13 (+1)13 (+1)
Skills Acrobatics +3, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Valanthe Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She is physically well-built. Her silver hair is still thick. Her violet eyes are passionate and lively.

Personality: She is extraordinarily eccentric. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Insane, Antagonistic, Racist, Impulsive. Occupation: Barkeep

Voice: Rolls R's

Attributes [hide]

Valanthe Arnuanna, Female Half-Elf Aristocrat 4
Medium (5'5") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)15 (+2) 15 (+2)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 43000 sp.


Social Check DCs


Sarah Tewksbury, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in a clean brown cloak covering her clean studded leather. She has no hair. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Sarah is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: The child of northern immigrants she idolized her father. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To reunite with her absent father; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Shy. Bonds: Immigrant, Family, Religious. Occupation: Spice Merchant

Voice: Pronounces O like U

Attributes [hide]

Sarah Tewksbury, Female Human Ranger 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)17 (+3) 11 (+0)17 (+3)
Skills Investigation +5, Performance +5
Senses Passive Perception 10
Languages Common, Abyssal, Goblin, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 160 gp.


Social Check DCs


Ilde Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a tight fitting grey shirt and pants. She wears a colorful flower in her red hair. Her eyes are blue and catlike.

Personality: Ilde is depressed about a lot of things. She tends to be a nihilist. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Ilde was born the youngest of three triplets. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. Due to her spouse's obsession with being a Stylist they were divorced and she won custody of their daughter. She worked as a Architect, and she later adopted a second daughter.

Motivation: Doesn't want to be a Architect and was forced into it by her family; and an old rival family wants her found

Ideals: Extrovert. Flaws: Depressed. Bonds: Attractive, Family, Immigrant. Occupation: Architect

Voice: Old Prospector

Attributes [hide]

Ilde Balderk, Female Dwarf Barbarian 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 18 (+4)10 (+0)
Skills Medicine +6, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 340 gp.


Social Check DCs


Rosalind Vance, Female Human [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate, and she perpetually has her scythe ready. She has no hair. She wears an eyepatch.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further she is a bit of a stoner and is frequently out of it.

History: She was born a particularly ugly child, much to the horror of her parents. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Ugly, Addict. Occupation: Gardener

Voice: Uses sign language

Attributes [hide]

Rosalind Vance, Female Human Commoner 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs

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