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NPC Generator

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Advanced [show]


Traki Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears long strands of amber and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his auburn hair in a pixie cut. He has gleaming, smiling green eyes.

Personality: He is almost excessively polite to everyone, even when angry. He would rather hide behind his crafts than deal with other people.

History: Sold as a small child to a slaver, Traki was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has never given up on his music dream.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Mentor, Immigrant. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Traki Qualanthri, Male Half-Elf Cleric 2
Medium (5'9") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 23 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)14 (+2) 9 (-1)15 (+2)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Elven, Halfling, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 260 gp.


Social Check DCs


Williamina Stansfield, Female Human [Permalink]

Personal [hide]

Description: This woman tends to wear a brown poncho over her likewise colored trousers and shirt, and sports empty pouches on her belt. Her brown hair is knotted and matted. She has a dull look in her brown eyes.

Personality: A deeply religious woman she believes everything happens for a reason. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She is searching for what she claims is her rightful reward.

Motivation: She feels kind of lost in life; and she has passion for adventuring and risk

Flaws: Depressed. Bonds: Religious, Enemies, Rich, Adventurer. Occupation: Sculptor

Voice: Ums and uhs a lot

Attributes [hide]

Williamina Stansfield, Female Human Commoner 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)16 (+3) 15 (+2)18 (+4)
Skills Intimidation +6, Stealth +3
Senses Passive Perception 12
Languages Common, Giant, Gnoll, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. 1 Banded mail.


Social Check DCs


Ishte Murder, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a black shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. Her hair is white and curly. Her eyes, though not visible through her cowl, are red.

Personality: Always inclined to offer people food she seems plenty friendly. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Born in the west to a Dyer, Ishte learned a great deal about her father's area of expertise. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality; and doesn't want to be a dyer and was forced into it by her family

Ideals: Philantrophist, Artistic. Bonds: Family, Job, Adventurer. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Ishte Murder, Female Tiefling Fighter 3
Medium (6'2") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)19 (+4) 12 (+1)18 (+4)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal, Goblin, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp. 1 Breastplate. 1 Breastplate.


Social Check DCs


Symma Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: This woman dresses well, typically a more casual-formal manner. She has a penchant for wearing a ring with an oversized amethyst on her right hand. Her chestnut hair is cut short with large spiked bangs in the front. Her amber unseeing eyes seem to look past you.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Symma is combative with any and all who dare try her patience in the slightest.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Sculptor father left her crippled. Since then, she has sought to make the best of life.

Motivation: She has money and likes to spend it.

Ideals: Optimist, Justice. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Symma Tarkelby, Female Gnome Sorcerer 1
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 18 (+4)16 (+3)
Skills Perception +6, Stealth +5
Senses Passive Perception 15
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp.


Social Check DCs


Orryn Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man has a large blue mantle and cape that has been intricately interwoven into his red robe, and a wedding ring on his right hand. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with his god.

History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Flaws: Insomniac, Shy. Bonds: In love, Religious, Rich. Occupation: Beggar

Voice: Dark and ominous

Attributes [hide]

Orryn Pingun, Male Gnome Rogue 3
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 13 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)10 (+0) 16 (+3)18 (+4)
Skills Acrobatics +5, History +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 100 gp.


Social Check DCs

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