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Rangrim Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. His brown hair is cut short with large spiked bangs in the front. His brown eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He believes the world needs to unite to get rid of drow once and for all.

History: He was born in a small island village. A few years later when the south was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Flaws: Shy. Bonds: Attractive, Enemies, Nature, Immigrant. Occupation: Layabout

Voice: Soothing and warm

Attributes [hide]

Rangrim Steelfist, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 20 (+5)8 (-1) 17 (+3)10 (+0)
Skills Arcana +1, Deception +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Zircon (80 gp). Moonstone (80 gp).


Social Check DCs


Ratlûg Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man is typically in his Mayor uniform and is in decent physical shape. He is bald on top and has large blonde tufts of hair around his ears. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He got into the Mayor business at a young age. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.

Motivation: Expand his business; and sabotage a competitor

Ideals: Justice. Flaws: Ugly. Bonds: Job, Nature, Criminal record. Occupation: Mayor

Voice: Creaky witch voice

Attributes [hide]

Ratlûg Whitby, Male Half-Orc Bard 1
Medium (6'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)8 (-1) 11 (+0)11 (+0)
Skills Medicine +2, Stealth +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Moss agate (13 gp). 3 Holy water.


Social Check DCs


Synthrin Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed halberd, just in case. She is portly but not overly obese. Her crest, while still mostly red, has prominent grey streaks. Her ears are large.

Personality: She is very quiet and rarely speaks above a whisper. She is obsessed with a lost civilization.

History: From birth she was tutored by a cruel and relentless mentor. She was an athlete and attended two major summer competitions. She never won. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Halfling artifacts is her passion.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Adventurer, Mentor. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Synthrin Xephyrbahnor, Female Dragonborn Rogue 1
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 8 (-1)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Nadarr Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He is muscular with a powerful set of arms. He has moderate length white crest. He has gold eyes and a green hat with a brown feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a mechanic, and taught him how to fix just about anything. He has drifted from career to career and currently works as a Stylist.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Job, Criminal record. Occupation: Stylist

Voice: Spits and sputters

Attributes [hide]

Nadarr Orexijandilin, Male Dragonborn Barbarian 2
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Athletics +5, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +2

Possessions: 60 gp.


Social Check DCs


Balam Idea, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears baggy green pantaloons and a white scarf. His chestnut hair is thinning but still full. His silver eyes dart from person to person.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Balam grew up listening to his mother's many stories. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent mother; and to reunite with his old friends

Flaws: Antagonistic, Insane. Bonds: Adventurer, Nature, Family. Occupation: Tanner

Voice: Speaks in third person

Attributes [hide]

Balam Idea, Male Tiefling Bard 3
Medium (5'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)14 (+2) 11 (+0)19 (+4)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Celestial, Halfling
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 2400 sp.


Social Check DCs

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