Ozyman Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: This man wears an entirely white suit with brown socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized ruby on his right hand. He wears a colorful flower in his golden hair. His blue eyes dart from person to person.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Flattery will make him almost putty in your hands.
History: He was born in the west, but his parents moved at a very young age to the east. His childhood dream was to be a Blacksmith, but he was a colossal failure. He tends to his Knight job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern.
Flaws: Selfish. Bonds: Rich, Attractive, Job, Immigrant. Occupation: Knight
Voice: American accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp.
Clerebold Tinley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who tends to wear a large grey jacket. His brown hair is smooth and relatively long. He has several tiny emerald earrings on each ear.
Personality: Clerebold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He is the product a well kept family trust fund and as such has never really known need. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Extrovert, Justice. Bonds: Rich, Slave, Job, Adventurer. Occupation: Weaver
Voice: Indian accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 90 gp. 1 Banded mail.
River Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries with him a set of kukris, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His brown fur is unkempt and raggedy. His blue eyes dart from person to person.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in the east his family was never financially stable. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in River's homeland. River decided to take the middle way and become a bodyguard. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. River fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Stableman
Voice: Low range voice
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Gimble Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'6" and is constantly adorned with expensive silk clothing, often dyed in bright blue and red, and wears rings and necklaces with large, colorful gems. His white hair is knotted and matted. He has several tiny ruby earrings on each ear.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has dedicated himself to building a better trade route.
Motivation: He is terrified, and will act out of fear.
Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Rich, Adventurer. Occupation: Barber
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: Just what you see.
Yurgunn Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her tied-back hair is brown. She wears crescent spectacles with a black brim.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born in a small village she learned the ways of the warrior from her mother. She was an athlete and attended two major summer competitions. She never won. She has been saving her money to try and buy her brother's freedom.
Motivation: An old rival family wants her found.
Ideals: Fighting, Athletic. Bonds: Family, Military. Occupation: Beggar
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Gnome
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
