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NPC Generator

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Advanced [show]


Olunt Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has dyed his greying brown hair a little too much giving a sharp brown color. He has amber eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He always tries to repair and not replace. It was this mentality that drove him into the Blacksmith business.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and meet up once more with his childhood friend

Ideals: Disciplined, Persistence, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Blacksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Olunt Broodfist, Male Dwarf Bard 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 10 (+0)9 (-1)
Skills Animal Handling +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1100 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sapply Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long red beard with little hanging trinkets. His eyes are green and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Blacksmith born in the past three hundred years. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Sapply was born in the west. At a young age he loved to build and create. His childhood dream was to be a Sculptor, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Persistence. Bonds: Attractive, Job, In love. Occupation: Blacksmith

Voice: Draws out vowels

Attributes [hide]

Sapply Shadowcloak, Male Gnome Commoner 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 3 Holy water.


Social Check DCs


Koeth Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He is wearing a long, yellow cloak. His chestnut hair is thinning but still full. His eyes are likewise amber.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with a lost civilization.

History: He was born in a small forest village. He was taken from his home at a very young age. He has dedicated himself to building a better world.

Motivation: A need for knowledge about a nearby landmark; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined. Bonds: Adventurer, Nature, Slave, Religious. Occupation: Knight

Voice: Rolls R's

Attributes [hide]

Koeth Markum, Male Half-Elf Warrior 1
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)16 (+3) 11 (+0)14 (+2)
Skills Animal Handling +2, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Draconic, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp. 1 Masterwork Artisan’s tools.


Social Check DCs


Greethen Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man tends to wear a black poncho over his likewise colored trousers and shirt, and sports empty pouches on his belt. He has styled his white crest well, parting it to the right. His eyes are a pleasant gold.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Layabout business at a young age. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He got away from his former life and has fallen to alcoholism.

Motivation: Expand his business; and to protect his home

Ideals: Professionalism, Gifted. Flaws: Addict. Bonds: Job, Guardian. Occupation: Layabout

Voice: Hard of hearing, loud

Attributes [hide]

Greethen Xephyrbahnor, Male Dragonborn Commoner 1
Medium (6'7") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 18 (+4)15 (+2) 9 (-1)11 (+0)
Skills Arcana +4, Insight +1
Senses Passive Perception 9
Languages Common, Sylvan, Auran
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 400 sp. Banded agate (7 gp).


Social Check DCs


Anverth Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of strength around his neck, and a sai on his belt. His moppish black hair is in a traditional bowl cut. This violet eyed northerner is not easily forgotten.

Personality: Eccentric and domineering, Anverth will drive conversation. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anverth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Extrovert. Bonds: Adventurer, Slave. Occupation: Herbalist

Voice: Thin and wheezing

Attributes [hide]

Anverth Tarkelby, Male Gnome Fighter 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 19 (+4)11 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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