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NPC Generator

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Advanced [show]


Shamil Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is blonde, silky, and of moderate length. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born blind and as such lacked many opportunities for work. After coming to the age of reason, Shamil took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Disciplined, Gifted. Flaws: Fearful, Disease. Bonds: Attractive. Occupation: Hunter

Voice: Scratchy, weak

Attributes [hide]

Shamil Shadowcloak, Female Gnome Rogue 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)12 (+1) 10 (+0)15 (+2)
Skills Deception +4, Stealth +1
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 10 pp.


Social Check DCs


Darrow Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears baggy red pantaloons and a white scarf and is in decent physical shape. He has done his best to style his black hair to look like a famous performer. His blue eyes have a joyful gleam in them most of the time.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To prove his worth to the world; and meet up once more with his childhood friend

Ideals: Opinionated, Philantrophist. Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Darrow Stoutman, Male Halfling Aristocrat 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Halander Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red vest and prefers yellow and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. His white hair is slicked back into a classic pompadour. His blue eyes lackadaisically let the world flow into them.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the east, but his parents moved at a very young age to the west. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Halander took refuge in the ruined castle and found the beat up longbow and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Ugly. Bonds: Religious, Immigrant, Nature. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Halander Honeypot, Male Halfling Cleric 1
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)15 (+2) 13 (+1)11 (+0)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Ignan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 70 gp.


Social Check DCs


Hrathy Astley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a black suit, grey shirt, and black tie. She is bristling with hidden weapons, mostly greataxes and clubs. Her red hair is drawn into a tight pony tail with a card scrunchie. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: While she acts the brute, she is far gentler than she would appear. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: A powerful slaver made her what she is. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has decided she is irredeemable; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting. Flaws: Impulsive. Bonds: Criminal record, Mentor, Family. Occupation: Dilettante

Voice: Aggressive tone

Attributes [hide]

Hrathy Astley, Female Half-Orc Cleric 2
Medium (6'0") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 14 (+2)8 (-1)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 70 gp.


Social Check DCs


Cloak Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a brown poncho over his likewise colored trousers and shirt. He has done his best to style his beige fur to look like a famous performer. He has green eyes.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He does not trust anyone and sleeps with one eye open.

History: Born in the west to a Cartwright, Cloak learned a great deal about his mother's area of expertise. He found a children's book about a Tabaxi Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now owns his own business.

Motivation: To prove his worth to the world; and to be a tailor again

Flaws: Racist, Insomniac, Impulsive. Bonds: Job, Adventurer. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Cloak Of Stars, Male Tabaxi Barbarian 3
Medium (5'0") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 14 (+2)12 (+1) 17 (+3)11 (+0)
Skills Acrobatics +6, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +5

Possessions: 200 gp.


Social Check DCs

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