Halimath Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: This man typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. He has a penchant for wearing a ring with an oversized jet on his right hand. He has a very tight haircut. He wears crescent spectacles with a black brim.
Personality: Calm and collected, he is a well trained Ploughman. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Sold as a small child to a necromancer, Halimath was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He is greedy.
Flaws: Fearful. Bonds: Rich, Job, Mentor, Enemies. Occupation: Ploughman
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 340 gp.
Fonkin Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan cloak and cross-gartered blue stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy black hair. He wears a mask on his face.
Personality: Calm and collected, he is a well trained Carpenter. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Carpenter.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Bonds: Attractive, Job, Rich. Occupation: Carpenter
Voice: Prounounces S like Z
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 44000 sp.
Mastema Pursuit, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black feathered hat and black clothes. She has dyed her greying purple hair a little too much giving a sharp purple color. She wears crescent spectacles with a black brim.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born in the east to a Spy, Mastema learned a great deal about her father's area of expertise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is currently in port desperately looking for someone to get her out; and obtaining odd cultural tiefling artifacts is her passion
Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Slave. Occupation: Spy
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: Just what you see.
Gerard Brandon, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He sports brown clothing, slightly heavier than average wear. His auburn hair is lengthy. His eyes are likewise brown.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Wants to work out more often.
Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Slave. Occupation: Farmer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Medrash Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white crest. He wears a worn and beaten armor. He has a hunchback. He wears his white crest down. He has a tattooed face.
Personality: He never swears and excessively uses polite adverbs when speaking. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a criminal king-pin and mafia family He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Criminal record, Rich. Occupation: Engraver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
Possessions: 38000 sp. 1 Minor magic item.
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