Erky Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is still thick. His thin eyebrows rest above his beady brown eyes.
Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a criminal king-pin and mafia family He helped his mother out around the business and became quite the natural. He now spends his time doing works of charity.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Criminal record, Rich. Occupation: Fisher
Voice: Excited and jittery
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 35 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 19 (+4) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Flask Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a brown armored body suit, with a simple grey line shooting up and back down. She keeps her gray fur in a flapper bob. She wears a mask on her face.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. When she's not drinking or sleeping the drinks off, she's doing painting.
History: A powerful brothel owner made her what she is. She moved from fad to fad and when she turned 15 she discovered painting. She has never given up on her painting dream.
Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult.
Ideals: Impeccable, Artistic. Bonds: Poor, Mentor. Occupation: Locksmith
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 280 gp.
Snafû Home, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is constantly adorned with expensive silk clothing, often dyed in bright black and green, and wears rings and necklaces with large, colorful gems. He has a long auburn beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a pair of adventurers, Snafû grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered north to less war torn lands. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Money/treasure.
Ideals: Logical. Flaws: Insomniac, Antagonistic, PTSD. Bonds: Rich, Adventurer. Occupation: Adventurer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Dee Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: This eastern woman wears a red coat over a tan low-cut shirt, and a top hat upon her head. Her clothes are grease stained in places. Her hair is short and silver. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is mildly Halfling supremacist, though she does not identify as such. As long as the job gets done she does not care how it got done.
History: When she was but 4 years old her parents immigrated from the east. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.
Motivation: Her spouse's relatives view her with great suspicion; and to unite with her sister
Ideals: Professionalism. Flaws: Racist. Bonds: Poor, Immigrant, Family. Occupation: Engraver
Voice: Spits and sputters
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 pp.
Margery Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. Her skin is fair and her fingers are delicate and long. She has a very tight haircut. She has a dull look in her violet eyes.
Personality: She speaks before she thinks and is too direct. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born in a small village she learned the ways of the warrior from her father. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the south.
Ideals: Entrepeneur, Fighting. Flaws: Impulsive, Fearful. Bonds: Attractive. Occupation: Junk Dealer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 2000 cp.
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Their contribution stands as a beacon of hope for all adventurers!