Windy Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His cinnamon fur is thinning but still full. His eyes are blue.
Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: His father raised him in a mountain cabin. Cursed with lycanthropy at a very young age, Windy has worked very hard to control his curse. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Immigrant, Nature. Occupation: Mason
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Abyssal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 4 Tanglefoot bags. 4 Acid flasks.
Three Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a pastel cloak and cross-gartered brown stockings. His fur is short and black. His green eyes peer out from beneath his feathered pastel hat.
Personality: Calm and collected, he is a well trained Carter. He misses his home and complains about the freezing weather, even in summer.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor.
Ideals: Athletic, Logical. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Carter
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 110 gp. Amethyst (150 gp). 1 Masterwork Common Ranged Weapon.
Delre Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a robe, a symbol of luck around her neck, and a sai on her belt. She has shaved her head bald. She is very pretty but has cold, dead eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She also is a firm believer in the womanly ideal.
History: Delre was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Delre fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Joker. Flaws: Impulsive. Bonds: Attractive. Occupation: Assassin
Voice: German accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 5000 cp.
Cockaby Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. He has done his best to style his chestnut hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Cockaby grew up listening to his father's many stories. He dropped out of school before completing his studies. He has dedicated himself to building a better world.
Motivation: He wants to meet his childhood hero; and wants a kiss
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Beggar
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. A pair of silk slippers encrusted with tiny pearls. (100 gp).
Portia Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is dressed in an above average manner. Her moppish auburn hair is in a traditional bowl cut. Her fierce gray eyes like to dwell on things.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She does not believe in violence as a means to an end. She is a dedicated Ploughman but believes her peers are too gung-ho.
History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She moves from town to town, unable to find a place to settle.
Motivation: She uses money and sex appeal to get what she needs; and seeks redemption
Ideals: Pacifist. Bonds: Attractive, Criminal record, Immigrant, Rich. Occupation: Ploughman
Voice: Speaks in third person
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 80 gp.
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