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Advanced [show]


Tawna Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. With wild silver hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has passion for adventuring and risk.

Ideals: Artistic. Bonds: Rich, Adventurer, Mentor, Nature. Occupation: Miller

Voice: Eastern European accent

Attributes [hide]

Tawna Goodbarrel, Female Halfling Ranger 1
Small (2'11") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)18 (+4) 16 (+3)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling, Giant, Celestial, Undercommon, Druidic
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 120 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Adran Crane, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears suspenders and violet workpants. His shirt is brown, and he wears a heavy violet leather apron most of the time. He has done his best to style his black hair to look like a famous performer. His brown eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero

Ideals: Joker, Fighting, Gifted. Bonds: Rich, Adventurer. Occupation: Layabout

Voice: Slurs words

Attributes [hide]

Adran Crane, Male Half-Elf Monk 1
Medium (5'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Investigation +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Einkil Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a colorful flower in his chestnut hair. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Tiefling culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Doctor business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Enemies, Job. Occupation: Doctor

Voice: Switch between two voices

Attributes [hide]

Einkil Glanhig, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 11 (+0)10 (+0)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bathin Soft, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he has the majority of his body covered in plate. His purple hair is lengthy. His red eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. He feeds upon the attention of others.

History: He was raised in a white middle class family as the only child. As a young adult he joined a group advocating for an improvement in Tiefling conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is content

Ideals: Disciplined. Flaws: Mundane, Racist. Bonds: Attractive. Occupation: Bricklayer

Voice: Excited and jittery

Attributes [hide]

Bathin Soft, Male Tiefling Ranger 3
Medium (6'4") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Gnome, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Takra Sutton, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His auburn hair and beard is wavy and long. His eyes are blue and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy, self-centered, vain, and jealous.

History: Sold as a small child to a wizard, Takra was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Takra took refuge in the old dungeon and found the beat up flail and armor he uses now. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's looking for his big break

Ideals: Professionalism. Flaws: Selfish. Bonds: Attractive, Mentor, Nature. Occupation: Sculptor

Voice: Relaxed voice

Attributes [hide]

Takra Sutton, Male Half-Orc Rogue 2
Medium (5'9") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)10 (+0) 16 (+3)14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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