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Trynnicus Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a pastel scarf, and he perpetually has his morningstar ready. His red crest is drawn into a tight pony tail with a skull scrunchie. His half smiles and gold eyes are beguiling and draw you in.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trynnicus fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others.

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive, Enemies. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

Trynnicus Norixius, Male Dragonborn Bard 3
Medium (6'1") Dragonborn, Lawful Good (CR 3)
Armor Class 14
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +6, Religion +4
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Iolite (80 gp). Tourmaline (160 gp).


Social Check DCs


Windy Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his cinnamon fur in a flapper bob. His eyes, though not visible through his cowl, are yellow.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Poor, Attractive. Occupation: Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Windy Wind, Male Tabaxi Druid 3
Medium (6'7") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)16 (+3) 16 (+3)11 (+0)
Skills Nature +5, Stealth +6
Senses Passive Perception 13
Languages Common, Ignan, Goblin, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp. Chrysoberyl (160 gp). 1 Half-Plate.


Social Check DCs


Zook Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a black scarf. He carries a battered longbow and tarnished kukri as well. His brown hair is cut jaggedly and amateurishly. This violet eyed southerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the south. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He comes from a rich southern family. After coming to the age of reason, Zook took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Fighting, Pacifist, Gifted. Bonds: Criminal record, Rich. Occupation: Sage

Voice: Raspy

Attributes [hide]

Zook Dunben, Male Gnome Monk 3
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills Religion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Watson Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. His chestnut hair is thinning but still full. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He has all his life been fascinated with dancing.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Watson abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Watson Honeypot, Male Halfling Rogue 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 gp. Onyx (20 gp).


Social Check DCs


Margery Shelby, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'11". She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her white hair has been sun bleached extensively. She has a tattooed face.

Personality: She is extraordinarily eccentric. She is harsh and unforgiving.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Attractive, Poor. Occupation: Herbalist

Voice: Hard of hearing, loud

Attributes [hide]

Margery Shelby, Female Human Fighter 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 40 gp.


Social Check DCs

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