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NPC Generator

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Advanced [show]


Fax Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is dressed in a clean green cloak covering his clean studded leather. His white crest is slicked back into a classic pompadour. His eyes are likewise gold. His teeth are white and perfect.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He takes great joy in being the best Engraver in town.

History: Gifted from a young age, Fax studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Ideals: Gifted. Bonds: Attractive, Job, Rich. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

Fax Xephyrbahnor, Male Dragonborn Warlock 1
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)8 (-1) 14 (+2)17 (+3)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Halimath Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears yellow leather gloves, a yellow jacket, and tight pants. His skin is also unnaturally pale. He has golden hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He loathes his own lifestyle; and wants to have a good time and be beloved

Ideals: Disciplined, Optimist. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Halimath Netyoive, Male Half-Elf Commoner 2
Medium (5'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)16 (+3) 16 (+3)11 (+0)
Skills Performance +2, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Ignan, Terran, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Gurdis Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: This woman usually wears her grey robe and has her quarterstaff always slung over her shoulder. She is muscular with a powerful set of arms. Her auburn hair is thinning but still full. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She is witty, but her monotone delivery comes off as unnerving She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Gurdis was raised in a hard working conservative environment. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: A deep hatred of illithids.

Ideals: Joker, Gifted. Bonds: Attractive, Enemies, Job. Occupation: Stableman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gurdis Rakankrak, Female Dwarf Monk 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Athletics +3, History +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 700 sp. Hematite (16 gp).


Social Check DCs


Williamina Payton, Female Human [Permalink]

Personal [hide]

Description: This woman wears clothing that is held on in multiple layers but all of it is in poor condition. She is muscular with a powerful set of arms. Her hair is cut close to her head. Her eyes are blue.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Williamina was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Williamina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: Someone believes her a fraud; and she wants revenge against brigands

Ideals: Joker. Flaws: Shy. Bonds: Poor, Adventurer, Enemies. Occupation: Beggar

Voice: pre-pubescent

Attributes [hide]

Williamina Payton, Female Human Ranger 1
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Performance +4
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp. 1 Banded mail.


Social Check DCs


Delebean Munggen, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'3" and wears tan leather gloves, a tan jacket, and tight pants. His blonde hair and beard is wavy and long. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Sold as a small child to a brothel owner, Delebean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Delebean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job.

Ideals: Logical, Fighting. Flaws: Addict. Bonds: Job, Mentor. Occupation: Barkeep

Voice: Low and grunting

Attributes [hide]

Delebean Munggen, Male Gnome Expert 1
Small (3'3") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)15 (+2) 11 (+0)16 (+3)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs

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