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NPC Generator

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Advanced [show]


Theodoric Carlisle, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries a battered hammer and tarnished longsword as well. His hair is chestnut, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: He is a Sailor first and foremost. He believes firmly that knowledge should be universal. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the west to a Sailor, Theodoric learned a great deal about his mother's area of expertise. His childhood dream was to be a Blacksmith, but he was a colossal failure. He has drifted from career to career and currently works as a Sailor.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Sailor

Voice: Aggressive tone

Attributes [hide]

Theodoric Carlisle, Male Human Warrior 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)12 (+1) 13 (+1)17 (+3)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp. 1 Good lock.


Social Check DCs


Nordak Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears bulky brown painted plate armor. His auburn hair and beard is wavy and long. His hazel eyes peer out from beneath his small brown hat.

Personality: Nordak is depressed about a lot of things. He tends to be a nihilist. He never wears the same outfit twice, unless he absolutely has to.

History: Nordak was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He's also a talented Sculptor, but doesn't like to broadcast it.

Motivation: Many dire rats want him driven away; and sabotage a competitor

Ideals: Artistic. Flaws: Depressed. Bonds: Job, Enemies. Occupation: Shipwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Nordak Torevir, Male Dwarf Monk 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)9 (-1) 10 (+0)12 (+1)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 pp. 1 Masterwork Common Melee.


Social Check DCs


Cora Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a white collared shirt and red skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She keeps her red hair in a flapper bob. She wears crescent spectacles with a black brim.

Personality: A deeply religious woman she believes everything happens for a reason. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. When money was particularly tight she was walking through alleys when she overheard a Doctor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she's repulsed by the pc

Flaws: Antagonistic. Bonds: Religious, Adventurer, Poor. Occupation: Doctor

Voice: Cold and demanding tone

Attributes [hide]

Cora Tosscobble, Female Halfling Bard 1
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 10 (+0)9 (-1)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Terran, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 500 sp. Large well-done wool tapestry (300 gp).


Social Check DCs


Barakas Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a green and tan robe with the hood down. He is physically well-built. He has wavy red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He served in the navy to pay for his family's outstanding loans. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has worked as a Beggar like his father before him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Gifted, Joker. Flaws: Ugly. Bonds: Military, Debt. Occupation: Beggar

Voice: High pitched, excited

Attributes [hide]

Barakas Pandaemonium, Male Tiefling Bard 3
Medium (6'5") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)18 (+4) 16 (+3)16 (+3)
Skills Religion +6, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Druidic, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 300 gp. Violet garnet (700 gp). Tourmaline (50 gp).


Social Check DCs


Diggory Law, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is wearing a long, grey cloak. His skin is also unnaturally pale. He wears a small hat to hide his balding. His hazel eyes peer out from beneath his small grey hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a forest tribe. His childhood dream was to be a Sculptor, but he was a colossal failure. He now owns his own business.

Motivation: To be a Sculptor again; and a deep hatred of orcs

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Nature, Enemies. Occupation: Mortician

Voice: Ums and uhs a lot

Attributes [hide]

Diggory Law, Male Human Commoner 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)14 (+2) 11 (+0)18 (+4)
Skills Acrobatics +6
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +6

Possessions: 60 gp.


Social Check DCs

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