Alice Fidget, Female Human [Permalink]
Personal [hide]
Description: 4'9" and muscular, this southern woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. She sports a flattop hair cut. Her eyes are hazel and beady.
Personality: She is almost excessively polite to everyone, even when angry. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and she feels that her past leaves her morally obligated to help
Ideals: Athletic, Philantrophist. Flaws: Ugly, Shy. Occupation: Gardener
Voice: Italian accent
Attributes [hide]
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 40 gp.
Naill Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears dark leathers with embroidery. He has golden hair. His eyes are hazel and beady.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered dancing. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister
Ideals: Artistic. Flaws: Ugly, Terse. Bonds: Family, Rich. Occupation: Fortune-teller
Voice: Slurs words
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 18 (+4) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Mardred Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 3'9" and wears a well pressed and immaculate suit (or dress). Her left leg appears badly burned and disfigured. Her golden hair is knotted and matted. Her gray eyes dart from person to person.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She pushes her goals aggressively. She is also a coward if confronted.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her family was turned out during the war. She and her family wandered north to less war torn lands. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Flaws: Shy, Fearful, Antagonistic, PTSD. Occupation: Shipwright
Voice: Sore throat, cough
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. A pair of silk slippers encrusted with tiny pearls. (40 gp).
Andraste Runghold, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and she perpetually has her hammer ready. Her long chestnut hair reaches down to her waist. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She likes to make people angry or surprised. She believes the world needs to unite to get rid of giants once and for all.
History: Andraste hails from a village terrorized by giants. Her family was turned out during the war. She and her family wandered north to less war torn lands. By chance she met her sister recently and the two have been together since.
Motivation: She is compelled to act according to her religious beliefs; and doesn't want to be a assassin and was forced into it by her family
Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Enemies, Family, Religious. Occupation: Assassin
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp. 2 Alchemist’s fire.
Rurik Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He sports grey clothing, slightly heavier than average wear. Beneath his clothing is a huge mess of scar tissue. He has styled his black hair well, parting it to the right. His eyes are gray and catlike.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of southern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Logical. Bonds: Slave, Job, Immigrant. Occupation: Bookbinder
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!