Pelt Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her orange fur is matted, messy, and big. Her eyes are a pleasant yellow.
Personality: She speaks before she thinks and is too direct. A true patriot, Pelt would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She comes from a rich northern family. Her father was a soldier and died while she was still young. Pelt was left her father's suit of armor and trained in its use and care. She is searching for what she claims is her rightful reward.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion.
Flaws: Ugly, Impulsive. Bonds: Adventurer, Military, Rich. Occupation: Banker
Voice: Stutters
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 12 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 18 (+4) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Draconic, Aquan, Gnoll, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 28000 cp.
Irann Eathalena, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears just a yellow suit. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her tied-back hair is golden. Her otherwise smooth face is marked with small tiny scars.
Personality: She is calm most of the time but flees social interaction. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in the east, but her parents moved at a very young age to the north. She took every job she could get her hands on, but the opportunities for Half-Elves in the east were limited. She moves from town to town, unable to find a place to settle.
Motivation: She is greedy.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Brewer
Voice: Italian accent
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Brown-green garnet (70 gp).
Morthos Dare, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who usually wears his black robe and has his sai always slung over his shoulder. His long white hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is harsh and unforgiving.
History: Sold as a small child to a wizard, Morthos was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Morthos and his spouse have recently divorced.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Ideals: Passionate. Flaws: Antagonistic. Bonds: Mentor, Religious. Occupation: Shepherd
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Obsidian (15 gp). 1 Masterwork Common Ranged Weapon.
Zepar Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a simple green robe with brown stripes complete with hood. His white hair is still thick. His silver eyes dart from person to person to random spaces in the air.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zepar is combative with any and all who dare try his patience in the slightest.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his mother's forge. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zepar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants his loneliness to end; and balancing his hectic life and new butcher responsibilities is difficult
Ideals: Fighting, Justice. Flaws: Mundane. Bonds: Job, Has a crush. Occupation: Butcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'8") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Fragrant Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright brown and violet, and wears rings and necklaces with large, colorful gems. She carries with her a set of scimitars, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her fur is yellow, silky, and of moderate length. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She would rather hide behind her crafts than deal with other people.
History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Revenge; and she is greedy
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Rich, Attractive, Enemies. Occupation: Dilettante
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp. 4 Tanglefoot bags.
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