Gorbundus Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears light armors faded through time and improper care. His rusty crest is kept up in a ponytail inside a feathered hat. His fierce gold eyes like to dwell on things.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a minor phobia of water and hates getting wet.
History: Sold as a small child to a wizard, Gorbundus was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with lycanthropy at a very young age, Gorbundus has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Flaws: Shy, Fearful, Disease. Bonds: Mentor. Occupation: Engraver
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Giant, Halfling
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 200 gp.
Modean Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He wears a small hat to cover his moderate length chestnut hair. He wears crescent spectacles with a black brim.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His mother raised him in a mountain cabin. He worked as a nervous Ploughman and found it very stressful. He's also a talented Stylist, but doesn't like to broadcast it.
Motivation: To unite with his sister; and wants to open a new tavern
Ideals: Disciplined, Optimist. Bonds: Nature, Job, Family. Occupation: Ploughman
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 4000 cp. Silver comb with moonstones (100 gp).
Arara Othronus, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is renowned for her bright blue dresses and hats. She has done her best to style her auburn hair to look like a famous performer. This hazel eyed southerner is not easily forgotten.
Personality: Confrontational and typically high on some drug or another. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born in the south to a Mercenary, Arara learned a great deal about her father's area of expertise. She took every job she could get her hands on, but the opportunities for Elves in the south were limited. She got away from her former life and has fallen to alcoholism.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Opinionated. Flaws: Addict. Bonds: Immigrant, Job. Occupation: Mercenary
Voice: Speaks with a cold
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 100 gp.
Spear Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has dyed his greying lavender fur a little too much giving a sharp lavender color. He has a tattooed face.
Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Spear and his spouse have recently divorced.
Motivation: He has a rivalry with the Church that dominates his actions; and a deep hatred of dire rats
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Knight
Voice: Sore throat, cough
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. Smoky quartz (40 gp).
Five Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft white waves gently in the breeze. He is portly but not overly obese. His fur is yellow and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Money/treasure.
Flaws: Insomniac, Cynical. Bonds: Rich, Religious, Enemies. Occupation: Healer
Voice: Squeaky
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 18 (+4) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1000 cp. 1 Silver holy symbol.
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