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NPC Generator

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Advanced [show]


Anverth Offund, Male Gnome [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy white beard and wild white hair. He is baby faced.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is afraid of women and trembles around them

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.

Motivation: He feels kind of lost in life; and he seems to be bored by most things

Ideals: Gifted. Flaws: Depressed, Shy, Mundane. Bonds: Attractive. Occupation: Locksmith

Voice: Mousy voice

Attributes [hide]

Anverth Offund, Male Gnome Adept 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 19 (+4)13 (+1) 14 (+2)12 (+1)
Skills Athletics +2, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1 Good lock.


Social Check DCs


Aelar Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, blue cloak. He keeps his brown hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He tends to his Beggar job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and wants to work out more often

Ideals: Athletic. Flaws: Secretive. Bonds: Job, Rich, Adventurer. Occupation: Beggar

Voice: Pronounces O like U

Attributes [hide]

Aelar Amakiir, Male Elf Barbarian 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 12 (+1)17 (+3)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Red-brown spinel (60 gp). Red garnet (60 gp). Amber (60 gp).


Social Check DCs


Cask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His fur is orange and curly. He wears a mask on his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a mountains tribe. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Ideals: Joker. Flaws: Antagonistic. Bonds: Nature, Criminal record, Family. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Cask In Woods, Male Tabaxi Sorcerer 3
Medium (6'5") Tabaxi, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)13 (+1) 17 (+3)13 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 16000 cp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Suhnae Siannodel, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears bulky tan painted plate armor. He keeps his chestnut hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also has developed a complete distrust of the Engraver profession.

History: Suhnae was born with his mother's beautiful face. His childhood dream was to be a Engraver, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Flaws: Shy, Antagonistic. Bonds: Attractive, Job, Family. Occupation: Apothecary

Voice: Speaks with squeezed throat

Attributes [hide]

Suhnae Siannodel, Male Elf Monk 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 15 (+2)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Heavy steel shield. 1 Banded mail. 1 Masterwork Light steel shield.


Social Check DCs


Mardnab Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her tan boots flare out at the collars. She has wavy red hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the south, certain she would find work there.

Motivation: She's repulsed by the PC; and she is wracked by social anxiety

Ideals: Disciplined. Flaws: Addict, Fearful, Antagonistic. Bonds: Immigrant. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Mardnab Nucklestamp, Female Gnome Adept 3
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 3000 sp.


Social Check DCs

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