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NPC Generator

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Advanced [show]


Nithther Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. He is portly but not overly obese. His silver crest has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Bellfounder soon after.

Motivation: Wants to open a new tavern; and he loathes his own lifestyle

Flaws: Insane, Shy, Forgetful, Depressed. Bonds: Nature, Job. Occupation: Bellfounder

Voice: Rolls R's

Attributes [hide]

Nithther Grrrmmballhyst, Male Dragonborn Commoner 3
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)9 (-1) 14 (+2)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Three In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left arm. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her beige fur is lengthy. She has a tattooed face.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has a rivalry with the Church that dominates her actions; and she's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Religious. Occupation: Actor

Voice: Speaks with lips pursed

Attributes [hide]

Three In the Wind, Female Tabaxi Warrior 2
Medium (4'10") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)17 (+3) 14 (+2)17 (+3)
Skills Animal Handling +4, Investigation +5
Senses Passive Perception 12
Languages Common, Giant, Sylvan, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 500 sp. Chalcedony (50 gp). Pink pearl (70 gp). Amber (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Lewis Byron, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, but even with his fine clothing he looks run-down. His moppish black hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Gifted. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich. Occupation: Engraver

Voice: High pitched and raspy

Attributes [hide]

Lewis Byron, Male Human Druid 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)16 (+3) 9 (-1)16 (+3)
Skills Acrobatics +5, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Rimmon Judgment, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his silver hair down. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Assassin father left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To pay off his debts; and to end his boredom

Ideals: Persistence, Professionalism. Flaws: Mundane, Disease. Bonds: Debt. Occupation: Bowyer

Voice: Slow speaker

Attributes [hide]

Rimmon Judgment, Male Tiefling Ranger 1
Medium (6'2") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 130 gp.


Social Check DCs


Mara Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She is physically well-built. Her hair is white, silky, and of moderate length. Her violet eyes dart from person to person.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Miller

Voice: Middle-eastern accent

Attributes [hide]

Mara Amastacia, Female Elf Expert 2
Medium (5'3") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)15 (+2) 10 (+0)12 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Draconic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 400 sp. 1 Masterwork Heavy wooden shield.


Social Check DCs

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