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NPC Generator

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Advanced [show]


Nija Bedlam, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries with her a set of spears, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is thinning but still full. Her otherwise smooth face is marked with small tiny scars.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She can't help but pocket interesting objects she comes across

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Architect arts, while her mother instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Criminal record, Religious. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Nija Bedlam, Female Tiefling Barbarian 3
Medium (6'1") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Barakas Creed, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, green, dusty cloak. His white hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Barakas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Disciplined, Fighting. Flaws: Disease. Bonds: Attractive, Nature, Rich. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Barakas Creed, Male Tiefling Warrior 1
Medium (5'4") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Justin Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears just a yellow suit, he is not a threatening figure. He wears a colorful flower in his blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He feeds upon the attention of others.

History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Criminal record, Family. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Justin Ofandrus, Male Half-Elf Fighter 2
Medium (5'1") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)11 (+0) 11 (+0)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4

Possessions: 320 gp.


Social Check DCs


Shax Torment, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is well dressed, constantly wearing a black suit, white shirt, and violet tie. She keeps her blue hair in a flapper bob. Her fierce gold eyes like to dwell on things.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: A powerful brothel owner made her what she is. She was an apprentice working in her father's forge. She's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her brother

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Mentor, Job. Occupation: Dilettante

Voice: High pitched, excited

Attributes [hide]

Shax Torment, Female Tiefling Cleric 1
Medium (5'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 160 gp.


Social Check DCs


Dagnal Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses like a well dressed Ploughman does. Her hair is brown and curly. Her eyes, though not visible through her cowl, are brown.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Her job bores her to no end. She has decided to make it more interesting.

History: Dagnal was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. Dagnal was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Dagnal decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She's also a talented Gardener, but doesn't like to broadcast it.

Motivation: To be a Gardener again.

Bonds: Job, Attractive, Adventurer, Criminal record, Poor. Occupation: Ploughman

Voice: Mumbles to self between sentences

Attributes [hide]

Dagnal Rumnaheim, Female Dwarf Wizard 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 13 (+1)11 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 500 sp. Malachite (5 gp). Smoky quartz (50 gp).


Social Check DCs

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