Kite Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears rags and sports a simple walking cane, and sports empty pouches on his belt. His gray fur is unkempt and raggedy. He has yellow eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Kite abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's repulsed by the PC; and obtaining odd cultural gnomish artifacts is his passion
Flaws: Ugly, Antagonistic, Insane. Bonds: Poor, Slave, Adventurer. Occupation: Bounty Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
Possessions: 1 Masterwork Uncommon Weapon.
Uraim Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a grey shirt with thin blue vertical stripes and tan pants. His chestnut hair is knotted and matted. His hazel eyes dart from person to person.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Uraim was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He was granted psionic powers by his dying brother.
Motivation: He is content; and to end his boredom
Ideals: Optimist, Gifted. Flaws: Shy, Mundane. Bonds: Job. Occupation: Cartwright
Voice: Soft and mumbly
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 18 (+4) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnome, Celestial, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 300 sp.
Rael Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is golden and curly. This green eyed easterner is not easily forgotten.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Sold as a small child to a brothel owner, Rael was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Rael was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Rael's father didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Justice. Flaws: Insomniac, Antagonistic. Bonds: Mentor, Religious. Occupation: Shoemaker
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 3000 cp.
Hadarai Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems. He is portly but not overly obese. His hair is short and brown. His face is scarred and worn.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He never wears the same outfit twice, unless he absolutely has to.
History: The child of a Doctor, who enjoyed hunting, Hadarai was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and balancing his hectic life and new junk dealer responsibilities is difficult
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Enemies, Nature, Job. Occupation: Junk Dealer
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Superior lock. 1 Silk rope.
Varg Harper, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a white shirt with thin green vertical stripes and violet pants. His hair is greying and his face has many wrinkles. His eyes are gray and he is always smoking a pipe.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a pair of adventurers, Varg grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. Since then, he has sought to make the best of life.
Motivation: He has passion for adventuring and risk; and money/treasure
Ideals: Professionalism, Optimist. Flaws: Racist. Bonds: Adventurer, Rich. Occupation: Mercenary
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'8") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 7 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
