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Advanced [show]


Flask On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman dresses like a well dressed Spice Merchant does. She has a penchant for wearing a ring with an oversized amber on her left hand. She sports a flattop fur cut. Her eyes are amber and she is always smoking a pipe.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She uses divination through singing.

History: A powerful slaver made her what she is. Her mother was a soldier and died while she was still young. Flask was left her mother's suit of armor and trained in its use and care. She tends to her Spice Merchant job now, and dutifully fulfills any obligations she has.

Motivation: Expand her business; and she has money and likes to spend it

Ideals: Gifted. Bonds: Job, Rich, Mentor, Military. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Flask On the Water, Female Tabaxi Bard 2
Medium (5'7") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 1800 sp. Red garnet (130 gp). Jet (130 gp). Rhodochrosite (9 gp). 1 Masterwork Common Melee.


Social Check DCs


Creega Tattersall, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a well pressed and immaculate suit (or dress). She wears her auburn hair down. Her eyes, though not visible through her cowl, are violet.

Personality: Cocky and sure of herself, she believes she is the best Blacksmith born in the past three hundred years. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: Creega was raised in a hard working conservative environment. When Creega reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has achieved small success as a Blacksmith.

Motivation: An old rival family wants her found; and she wants nothing more than to rejoin the army

Flaws: Racist. Bonds: Job, Military, Family. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Creega Tattersall, Female Half-Orc Adept 2
Medium (5'3") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)8 (-1) 16 (+3)13 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Gimble Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a tan costume with the symbols of the sun god on his torso. His brown hair is slicked back into a classic pompadour. His amber eyes are passionate and lively.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Flattery will make him almost putty in your hands.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new carpenter responsibilities is difficult

Ideals: Impeccable. Flaws: Selfish. Bonds: Mentor, Job. Occupation: Carpenter

Voice: Hard of hearing, loud

Attributes [hide]

Gimble Gimlen, Male Gnome Expert 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 8 (-1)11 (+0)
Skills Animal Handling +1, Arcana +4
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 120 gp.


Social Check DCs


Giselle Pinkerton, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. Her red hair is wavy and long. Her blue eyes dart from person to person.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born several months after her mother was called into army service. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She struck the Bowyer job and began her own company from there.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Military. Occupation: Bowyer

Voice: Pirate accent

Attributes [hide]

Giselle Pinkerton, Female Human Expert 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 800 sp.


Social Check DCs


Seven Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'10" and is a bit bulky. She is very muscular particularly in the legs. She wears a brown coat over a grey low-cut shirt, and a top hat upon her head. Her fur is short and red. She has a dull look in her blue eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born to a pair of adventurers, Seven grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Meet up once more with her childhood friend; and revenge

Ideals: Passionate. Bonds: Criminal record, Adventurer, Family, Enemies. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Seven Peak, Female Tabaxi Warrior 2
Medium (5'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 24 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)12 (+1) 14 (+2)17 (+3)
Skills Deception +5, Insight +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1 Disguise kit.


Social Check DCs

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