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NPC Generator

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Advanced [show]


Henry Atherton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He carries with him a set of scythes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He wears his white hair up in a very large beehive style do. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has always had a great fascination with Halfling culture. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Servant, who enjoyed hunting, Henry was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Henry took refuge in the ruined castle and found the beat up scythe and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and halfling compassion

Ideals: Fighting. Flaws: Ugly, Addict, Racist. Bonds: Nature. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Henry Atherton, Male Human Barbarian 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 16 (+3)11 (+0)
Skills Deception +2, Nature +4
Senses Passive Perception 13
Languages Common, Celestial, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Kilia Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is lean but muscular and very much looks the part of a Navigator. She has brown hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is obsessed with a lost civilization.

History: Born in the east to a Navigator, Kilia learned a great deal about her father's area of expertise. She was taken from her home at a very young age. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac

Ideals: Impeccable. Bonds: Job, Adventurer, Slave, Criminal record. Occupation: Navigator

Voice: growls and snarls, animalistic

Attributes [hide]

Kilia Steelfist, Female Dwarf Adept 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 19 (+4)16 (+3) 17 (+3)10 (+0)
Skills Investigation +5, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Halfling, Druidic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Myathethil Horner, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman sports yellow clothing, slightly heavier than average wear. She keeps her golden hair in a flapper bob. She wears round tiny glasses practically rammed into her face.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: When she was but 7 years old her parents immigrated from the east. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Myathethil took refuge in the large cave and found the beat up longbow and armor she uses now. She left for the east, certain she would find work there.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, Nature, Adventurer. Occupation: Armorer

Voice: Stutters

Attributes [hide]

Myathethil Horner, Female Half-Elf Rogue 2
Medium (5'9") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)12 (+1) 8 (-1)12 (+1)
Skills Athletics +4, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +1

Possessions: 240 gp.


Social Check DCs


Kabbarg Stanford, Female Half-Orc [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she likes to wear white tank tops with black skirt. With wild chestnut hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her mother raised her in a mountain cabin. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is terrified, and will act out of fear.

Flaws: Fearful. Bonds: Attractive, Slave, Nature. Occupation: Bookbinder

Voice: Whispers

Attributes [hide]

Kabbarg Stanford, Female Half-Orc Adept 2
Medium (5'5") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)7 (-2) 15 (+2)10 (+0)
Skills Investigation +0, Religion +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Aerdeth Lathalas, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears a yellow costume with the symbols of magic on his torso. He is tall, broad shouldered and powerfully built. He wears his brown hair down. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Barrister. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the east to a Barrister, Aerdeth learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Aerdeth took refuge in the large cave and found the beat up nunchaku and armor he uses now. Being a Barrister kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is unsatisfied with his job; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Nature, Criminal record. Occupation: Barrister

Voice: Strong lisp

Attributes [hide]

Aerdeth Lathalas, Male Half-Elf Warrior 2
Medium (5'11") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)15 (+2) 12 (+1)10 (+0)
Skills Acrobatics +3, History +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +4

Possessions: 400 gp.


Social Check DCs

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