Surina Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: She typically wears green cloth garments or leather armor. Her white crest is lengthy and is close to two feet long. Her eyes are gold.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. The war was a terrible time for her, and Surina does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She comes from a rich eastern family. Surina was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Banker. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Optimist. Flaws: Depressed. Bonds: Military, Rich, Immigrant. Occupation: Banker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 15 (+2) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
Possessions: 280 gp. Violet garnet (600 gp).
Torbera Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her whole body is exceptionally muscular. Her black hair is cut jaggedly and amateurishly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Torbera was raised in a hard working conservative environment. Torbera was born on a far southern mountains where she grew up under the tutelage of her father, an expert Herbalist. She became a Herbalist soon after.
Motivation: Expand her business; and to find somewhere to settle down
Flaws: Mundane. Bonds: Immigrant, Attractive, Military, Job. Occupation: Herbalist
Voice: Uses sign language
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 160 gp. Pink pearl (130 gp). 1 Banded mail.
Ermina Charlton, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it, she is not a threatening figure. Sporting a red mohawk this woman's hair draws a lot of attention. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. Further she is a bit of a stoner and is frequently out of it.
History: She was raised in a white middle class family as the only child. As a young adult she joined a group advocating for an improvement in Human conditions. She's since become an addict/alcoholic.
Motivation: Someone believes her a fraud; and she is content
Flaws: Ugly, Addict, Mundane, Racist. Bonds: Enemies. Occupation: Bricklayer
Voice: Boston accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 8 (-1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Shax Skill, Female Tiefling [Permalink]
Personal [hide]
Description: A 4'7" southern woman, she is well dressed, constantly wearing a black suit, white shirt, and violet tie. She keeps her long blue hair kept up in a rat tail. She wears a mask on her face.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born to a pair of adventurers, Shax grew up listening to her mother's many stories. Her mother was a mechanic, and taught her how to fix just about anything. She has dedicated herself to building a better trade route.
Motivation: She wants revenge against brigands; and her religion dominates her actions
Ideals: Joker, Persistence. Bonds: Religious, Adventurer, Enemies. Occupation: Actor
Voice: Sore throat, cough
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1800 sp. 1 Disguise kit.
Gormogord Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he is well dressed, constantly wearing a white suit, violet shirt, and black tie. He has black hair. His brown eyes are slightly larger than normal.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Gormogord lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: A need for knowledge about a nearby landmark; and he feels threatened by others
Flaws: Insomniac, Fearful. Bonds: Adventurer, Family. Occupation: Miner
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 4000 cp. Silver comb with moonstones (200 gp).
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