Gunter Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears tattered old clothes. With bright golden hair and a scraggly beard. He has several tiny topaz earrings on each ear.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gunter was born the youngest of three triplets. His parents enrolled him in a Wizard school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Spy
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Tiaathque Mellegaard, Female Half-Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by chocolates. She has styled her golden hair well, parting it to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She likes to make people angry or surprised. She believes the world needs to unite to get rid of dire rats once and for all.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to raise her children well; and to unite with her brother
Flaws: Ugly, Antagonistic. Bonds: Enemies, Religious, Rich, Family. Occupation: Actor
Voice: Strong lisp
Attributes [hide]
Medium (4'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Just what you see.
Megged Branson, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He keeps his brown hair in a flapper bob. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He always tries to repair and not replace. It was this mentality that drove him into the Farmer business.
History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has money and likes to spend it.
Ideals: Persistence, Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Farmer
Voice: German accent
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp.
Marastyr Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is greying and her face has many wrinkles. Her eyes, though not visible through her cowl, are violet.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born in the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Marastyr's homeland. Marastyr decided to take the middle way and become a bodyguard. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: She wants to meet her childhood hero.
Ideals: Logical, Fighting. Flaws: Sensitive. Bonds: Adventurer, Immigrant. Occupation: Healer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Smokesticks.
Pikar Porridgepot, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His chestnut hair is heavily combed to the right. He wears a mask on his face.
Personality: He is witty, but his monotone delivery comes off as unnerving He can't help but pocket interesting objects he comes across
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His arcane abilities were realized during a raid on his village. Being a Actor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help
Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Actor
Voice: Strong lisp
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Sylvan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 160 gp. 1 Banded mail.
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