Nija Larceny, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 5'7" and is a bit bulky. She is very muscular particularly in the legs. She wears a fine chain shirt which she covers with green colored cloaks and clothing. Her purple hair is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Overbrimming with self-confidence, Nija isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Nija was born the youngest of three triplets. Her father was very strict, and drilled into her lessons on being the perfect lady. She has been saving her money to try and buy her brother's freedom.
Motivation: Regain custody of her son.
Ideals: Impeccable. Flaws: Insomniac, Antagonistic. Bonds: Family, Slave. Occupation: Tanner
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp.
Ovina Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right arm. She is renowned for her bright brown dresses and hats. She wears a feathered hat to cover her moderate length brown hair. Her eyes are green and catlike.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in the east to a Hunter, Ovina learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Hunter. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She'd like to take her coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Bonds: Job, Adventurer. Occupation: Hunter
Voice: Spits and sputters
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 330 gp. Star rose quartz (40 gp).
Anne Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tattered old clothes. She has wavy silver hair. Her brown eyes have a joyful gleam in them most of the time.
Personality: She snorts whenever she laughs or is feeling confident. She works hard and plays hard.
History: She was raised in a plains tribe. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Hedonist. Bonds: Nature, Adventurer, Criminal record. Occupation: Bellfounder
Voice: Nasally tone
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 30 gp. Coral (150 gp).
Tagga Alton, Female Half-Orc [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She typically wears black cloth garments or leather armor. She keeps her red hair in a flapper bob. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She is overprotective of those who hire her services. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove her worth to the world.
Flaws: Ugly, Hedonist. Bonds: Guardian, Religious, Mentor. Occupation: Fisher
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
Possessions: 270 gp.
Caramip Murnig, Female Gnome [Permalink]
Personal [hide]
Description: This western woman wears tight fitting clothing which further accentuates her frame. Her clothes are grease stained in places. Her long blonde hair is drawn into a two foot long braid. She has gleaming, smiling brown eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: A powerful necromancer made her what she is. She helped her mother out around the business and became quite the natural. She has worked as a Locksmith like her mother before her.
Motivation: She is unsatisfied with her job; and expand her business
Flaws: Impulsive. Bonds: Attractive, Poor, Immigrant, Job, Mentor. Occupation: Locksmith
Voice: Timid voice
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 18 (+4) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 390 gp. 1 Superior lock.
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Their contribution stands as a beacon of hope for all adventurers!
