Two Llamas Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a pastel vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His Stetson hat is riddled with cuts and holes. His thin eyebrows rest above his beady green eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a plains tribe. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable
Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Layabout
Voice: High pitched, excited
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 800 gp. 1 Antitoxin.
Orianna Suspicion, Female Tiefling [Permalink]
Personal [hide]
Description: 4'10" and lanky with angular features, she is an attractive figure. She wears a robe, a symbol of her god around her neck, and a trident on her belt. She keeps her chestnut hair in a flapper bob. She has several tiny aquamarine earrings on each ear.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She comes from a rich eastern family. She struck it rich when she found rare goods in large quantities. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Attractive, Rich. Occupation: Sage
Voice: Creaky witch voice
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 50 gp.
Falkrunn Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'10" has a big stupid grin on her face most of the time. She wears clothing that is held on in multiple layers but all of it is in poor condition. She is bald on top and has large red tufts of hair around her ears. She has brown eyes.
Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. Flattery will make her almost putty in your hands.
History: Born to a poor family in the city she treasured whatever gifts she got. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: Regain custody of her son; and someone believes her a fraud
Flaws: Ugly, Selfish. Bonds: Poor, Enemies, Family. Occupation: Servant
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 14
Hit Points 16 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 18 (+4) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 400 sp.
Senteq Beren, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. He sports a flattop hair cut. His eyes are amber and he is always smoking a pipe.
Personality: Eccentric and domineering, Senteq will drive conversation. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Senteq grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Senteq. After a long history of fighting, Senteq and his spouse have recently divorced.
Motivation: He has comitted a past crime that haunts him to this day; and he has money and likes to spend it
Ideals: Extrovert, Justice. Flaws: Antagonistic. Bonds: Criminal record, Rich. Occupation: Seamstress
Voice: Old thin voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp. Aquamarine (700 gp).
Namfoodle Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. His auburn hair is lengthy. His eyes are likewise amber. His teeth are white and perfect.
Personality: Eccentric and domineering, Namfoodle will drive conversation. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born at the edge of vast desert. Namfoodle liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world; and to protect his home
Ideals: Extrovert, Logical. Bonds: Attractive, Poor, Nature. Occupation: Map Maker
Voice: Eastern European accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!