Kathra Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 3'11", this woman does not wear sleeves and tends to eschew shirts when she can avoid it. She has shaved her head bald. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Stoic and calm, she prefers to meditate than take action. She is a big fan of imagination and believes people should spend more time reading and writing.
History: The child of a Architect, who enjoyed hunting, Kathra was taken on many hunting expeditions. Kathra was born on a far eastern island where she grew up under the tutelage of her mother, an expert Bowyer. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants revenge against dire rats; and many dire rats want her driven away
Ideals: Disciplined, Logical. Bonds: Nature, Immigrant, Enemies. Occupation: Bowyer
Voice: Hollow voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 80 gp. Chrysoberyl (40 gp). Jasper (80 gp). Blue quartz (10 gp). 1 Masterwork Common Ranged Weapon.
Jacoba Beverly, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a long white ponytail with little hanging trinkets. This gray eyed northerner is not easily forgotten.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has a minor phobia of water and hates getting wet.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was always very intelligent and has formed a secret society of specialists.
Motivation: Money/treasure; and she feels threatened by others
Flaws: Secretive, Fearful. Bonds: Rich, Attractive, Slave. Occupation: Junk Dealer
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 20 gp. 1 Masterwork Common Melee.
Oppleby Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He is physically well-built. His long auburn hair is drawn into a two foot long braid. His fierce hazel eyes like to dwell on things.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he seems to be bored by most things
Ideals: Extrovert, Entrepeneur. Flaws: Shy. Bonds: Nature, Debt. Occupation: Brewer
Voice: Relaxed voice
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 210 gp. 1 Superior lock.
Ar-Beka Walcott, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing, and carries spears. He has a very tight haircut. His gray eyes have a joyful gleam in them most of the time.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born in the east his family was never financially stable. His mother was a soldier and died while he was still young. Ar-Beka was left his mother's suit of armor and trained in its use and care. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and regain custody of his son
Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Poor, Military. Occupation: Miller
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 6000 cp.
Ishte Debauchery, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a green vest and prefers black and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her black hair is lengthy and is close to two feet long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Flattery will make her almost putty in your hands.
History: Ishte was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Animal Trainer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Insomniac, Selfish. Bonds: Poor. Occupation: Animal Trainer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
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