Werydd Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She keeps her auburn hair in a pixie cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Overbrimming with self-confidence, Werydd isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Expert school at a young age so that she could practice her martial talents. She ran away from her former home and has been making her living as a Navigator for the past few years.
Motivation: Her relatives are trying to arrange a marriage; and sabotage a competitor
Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Job, Family. Occupation: Navigator
Voice: Timid voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 320 gp.
Drenna Haley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears just a white suit. She carries a battered falchion and tarnished rapier as well. Her chestnut hair has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Animals are drawn to her, and she is able to talk to them.
History: Sold as a small child to a necromancer, Drenna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. After coming to the age of reason, Drenna took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she feels the way she acts is they only way to get by in the world
Ideals: Fighting, Impeccable, Gifted. Flaws: Insane. Bonds: Mentor. Occupation: Roofer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 6 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 50 gp.
Thoradin Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear grey pants and tee shirts. His blonde hair is smooth and relatively long. He is baby faced.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Thoradin was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Thoradin's father didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Revenge; and he wants revenge against giants
Flaws: Emotional, Mundane, Antagonistic. Bonds: Immigrant, Enemies. Occupation: Ploughman
Voice: Farmer accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 3000 cp. Red-brown spinel (120 gp).
Ur-Lasu Davenport, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. His eyes are violet.
Personality: He acts crazy and hedonistic. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and his religion dominates his actions
Ideals: Entrepeneur, Justice. Flaws: Hedonist. Bonds: Religious, Mentor. Occupation: Barkeep
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +4
Possessions: 100 gp. 1 Masterwork Thieves’ tools.
Grai Oakley, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She tends to wear a white poncho over her likewise colored trousers and shirt. Her silver hair is wavy and long. Her eyes, though not visible through her cowl, are brown.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Grai is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Gifted from a young age, Grai studied abroad. Her childhood dream was to be a Brewer, but she was a colossal failure. She tends to her Sage job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Family, Job. Occupation: Sage
Voice: Italian accent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 800 sp.
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