Therlin Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Map Maker. She is portly but not overly obese. Her hair is long and silver with streaks of red, and is pulled back with small grey clips. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She snorts whenever she laughs or is feeling confident. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Therlin was born with her mother's beautiful face. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She wants to meet her childhood hero.
Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Adventurer. Occupation: Map Maker
Voice: Smoker's lung
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Draconic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp.
Eran Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her long blonde hair reaches down to her waist. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Eran was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Crown-heir hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Insane, Antagonistic. Bonds: Poor. Occupation: Crown-heir
Voice: Smooth and feminine
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 140 gp. 1 Silk rope.
Xanaphia Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She dresses in collared shirts and wears a proper scarf over her head. She has black hair. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Xanaphia was born in the south. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. She bought a sai and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To unite with her sister; and regain custody of her son
Ideals: Disciplined, Persistence. Bonds: Attractive, Family, Nature. Occupation: Map Maker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp.
Virra Dunben, Female Gnome [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She is physically well-built. Her long red hair reaches down to her waist. Her fair skin shows little sign of her aristocratic breeding.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is able to make almost anything out of random pieces of junk.
History: She was always a brilliant, if unscrupulous mind. From her teen years she was always beautiful and desirable, so people have always doted on her. She was granted necromantic powers by her dying brother.
Motivation: To share knowledge with the world.
Ideals: Gifted, Logical. Flaws: Depressed, Insane. Bonds: Attractive. Occupation: Courier
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 17000 cp. Banded agate (13 gp).
Oblar Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has a very tight haircut. His amber eyes peer out from beneath his wide-brimmed white hat.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. He has achieved small success as a Architect.
Motivation: Further expansion of business; and retire the richest man in the east
Ideals: Gifted, Entrepeneur. Bonds: Military, Job. Occupation: Architect
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Auran
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 110 gp. Rose (80 gp).
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