Ivellios Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. He has no hair. He has amber eyes and a yellow hat with a tan feather.
Personality: He speaks before he thinks and is too direct. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Ivellios took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he feels threatened by others
Ideals: Gifted. Flaws: Ugly, Impulsive, Fearful. Bonds: Immigrant. Occupation: Painter
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 270 gp.
Jak Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white armored body suit, with a simple blue line shooting up and back down. His blonde hair is styled in orderly dreadlocks. This violet eyed westerner is not easily forgotten.
Personality: He is calm most of the time but flees social interaction. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born in the west to a Armorer, Jak learned a great deal about his father's area of expertise. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to open a new tavern; and he has money and likes to spend it
Flaws: Shy. Bonds: Rich, Job, Slave. Occupation: Armorer
Voice: Raspy
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). 1 Masterwork Uncommon Weapon.
Trym Shelley, Male Human [Permalink]
Personal [hide]
Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his kukri. He carries with him a set of kukris on his belt, each one with a jet on the hilt. His black hair is still thick. He is very pretty but has cold, dead eyes.
Personality: He can speak with the recently deceased. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying brother.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Fighting, Gifted. Bonds: Attractive, Rich. Occupation: Laborer
Voice: Sounds elderly
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 120 gp. Eye agate (10 gp).
Katherine Ramsey, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is dressed in a clean grey cloak covering her clean studded leather. She keeps her blonde hair in a flapper bob. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: Eccentric and domineering, Katherine will drive conversation. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Katherine hails from a village terrorized by brigands. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Bellfounder
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 30 pp. 1 Masterwork Light wooden shield.
Beast On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he very much looks the part of a Herbalist. His fur is short and black. His skin is flawless and his amber eyes scan people very quickly.
Personality: He never swears and excessively uses polite adverbs when speaking. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Beast hails from a village terrorized by giants. Like his mother and his sister before him, after school he went straight into learning to become a Herbalist. He has achieved small success as a Herbalist.
Motivation: Wants to open a new tavern; and he has passion for adventuring and risk
Ideals: Optimist. Bonds: Job, Attractive, Adventurer, Enemies. Occupation: Herbalist
Voice: Raspy
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal, Ignan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 20000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
