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Synthrin Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a fancy black dress. Her crest is silver, silky, and of moderate length. Her gold eyes have a joyful gleam in them most of the time.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: She got into the Sculptor business at a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. She is untrained/undisciplined, which makes her dangerous.

Motivation: To reunite with her old friends; and obtaining odd cultural elven artifacts is her passion

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Sculptor

Voice: Sleepy voice

Attributes [hide]

Synthrin Wystongjiir, Female Dragonborn Adept 3
Medium (6'6") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)12 (+1) 15 (+2)15 (+2)
Skills Animal Handling +4, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 18000 cp. Hematite (9 gp). Alexandrite (500 gp). Red spinel (90 gp). 1 Chain shirt. 1 Banded mail.


Social Check DCs


Merihim Torment, Male Tiefling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a black coat over a green low-cut shirt, and a feathered hat upon his head. He has done his best to style his brown hair to look like a famous performer. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the west. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Merihim was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He found a children's book about a Tiefling Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and meet up once more with his childhood friend

Ideals: Pacifist. Flaws: Ugly. Bonds: Family, Poor, Adventurer. Occupation: Shepherd

Voice: Soft and melodious

Attributes [hide]

Merihim Torment, Male Tiefling Monk 1
Medium (6'2") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)14 (+2) 11 (+0)17 (+3)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Aquan, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. Sardonyx (20 gp).


Social Check DCs


Gnarsh Blyth, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears white painted combat armor at almost all times. He keeps his auburn hair in a flapper bob. His eyes are violet.

Personality: Aggressive, abrasive, and angry, Gnarsh embodies much of what other species detest in the Half-Orcs. He has a small toy that he constantly fidgets with.

History: Gnarsh hails from a village terrorized by giants. His parents enrolled him in a Aristocrat school at a young age so that he could practice his divine talents. After a long history of fighting, Gnarsh and his spouse have recently divorced.

Motivation: Revenge; and many giants want him driven away

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Enemies. Occupation: Servant

Voice: Soft and mumbly

Attributes [hide]

Gnarsh Blyth, Male Half-Orc Aristocrat 1
Medium (6'4") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)14 (+2) 14 (+2)7 (-2)
Skills Deception +0, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 6000 cp. 1 Masterwork Common Melee.


Social Check DCs


Lilith Deft, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a lot of dark rich colors, with gold accents. She has moderate length black hair. Her black eyes are passionate and lively.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Sold as a small child to a wizard, Lilith was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Flaws: Depressed, Antagonistic. Bonds: Attractive, Mentor. Occupation: Doctor

Voice: Soothing and warm

Attributes [hide]

Lilith Deft, Female Tiefling Wizard 3
Medium (6'0") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)15 (+2) 9 (-1)14 (+2)
Skills Arcana +4, Stealth +4
Senses Passive Perception 9
Languages Common, Auran, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 20 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Geoffrey Norton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he prefers to wear flannel. His brown hair is kept up in a ponytail inside a broad hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the north, but his parents moved at a very young age to the west. From there he went from mercenary job to mercenary job. He left for the north, certain he would find work there.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and to reunite with his old friends

Flaws: Insane, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

Geoffrey Norton, Male Human Aristocrat 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)16 (+3) 15 (+2)9 (-1)
Skills Nature +5, Stealth +2
Senses Passive Perception 12
Languages Common, Sylvan, Aquan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 4000 cp.


Social Check DCs

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