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Advanced [show]


Spring Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He has a large brown mantle and cape that has been intricately interwoven into his green robe. His yellow fur is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is an amazing painter.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved out south to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Military, Criminal record. Occupation: Banker

Voice: Smoker's lung

Attributes [hide]

Spring Hummingbird, Male Tabaxi Rogue 2
Medium (6'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)18 (+4) 14 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Terran, Aquan, Goblin, Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Ilde Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'2" and wears rags and sports a simple walking cane. With wild blonde hair. This gray eyed easterner is not easily forgotten.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a great chef.

History: She was born on a small isolated farm. Her parents enrolled her in a Warrior school at a young age so that she could practice her psionic talents. She has never given up on her painting dream.

Motivation: Expand her business; and balancing her hectic life and new mortician responsibilities is difficult

Ideals: Joker, Gifted, Artistic. Bonds: Poor, Nature, Job. Occupation: Mortician

Voice: Timid voice

Attributes [hide]

Ilde Bloodkith, Female Dwarf Warrior 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 20 (+5)10 (+0) 15 (+2)11 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 180 gp. 4 Acid flasks.


Social Check DCs


Trym Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a long, red cloak. She carries with her a set of pickaxes on her belt, each one with a amber on the hilt. Her silver hair is cut short. Her green eyes dart from person to person.

Personality: Eccentric and domineering, Trym will drive conversation. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Trym was raised in a hard working conservative environment. She worked as a nervous Glassblower and found it very stressful. In the meantime she has taken over work as a Glassblower and occasionally as a mercenary.

Motivation: To reunite with her old friends; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Extrovert, Gifted. Bonds: Job, Adventurer, Religious. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Trym Greenbottle, Female Halfling Warlock 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 20 gp.


Social Check DCs


Naal Cithreth, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. The war was a terrible time for him, and Naal does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Naal was born with his father's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Emotional, Depressed. Bonds: Poor, Attractive, Military. Occupation: Server

Voice: Puts emphasis on the wrong words

Attributes [hide]

Naal Cithreth, Male Elf Bard 1
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 30 pp.


Social Check DCs


Luthra Folkor, Female Gnome [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair, while still mostly auburn, has prominent grey streaks. She is baby faced.

Personality: She is business-like. She takes instructions and follows them to the letter. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Luthra was raised in a hard working conservative environment. Like her mother and her brother before her, after school she went straight into learning to become a Server. She's since become an addict/alcoholic.

Motivation: She desires power and/or immortality; and expand her business

Ideals: Professionalism. Flaws: Addict. Bonds: Adventurer, Job. Occupation: Server

Voice: Mousy voice

Attributes [hide]

Luthra Folkor, Female Gnome Expert 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Athletics +2, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3

Possessions: 800 sp.


Social Check DCs

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