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Advanced [show]


Tippletoe Leffery, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears tan painted combat armor at almost all times. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is mildly Gnome supremacist, though she does not identify as such. She takes great joy in being the best Armorer in town.

History: From birth she was tutored by a cruel and relentless mentor. When money was particularly tight she was walking through alleys when she overheard a Armorer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has achieved small success as a Armorer.

Motivation: To be a Miller again; and wants to open a new tavern

Flaws: Racist. Bonds: Job, Mentor, Poor. Occupation: Armorer

Voice: Squeaky

Attributes [hide]

Tippletoe Leffery, Female Gnome Commoner 1
Small (3'5") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)16 (+3) 17 (+3)13 (+1)
Skills Arcana +5, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Giant, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Banded mail.


Social Check DCs


Kildrak Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey cloak and cross-gartered brown stockings. He wears a deerstalker hat to cover his moderate length brown hair. This gray eyed northerner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Cook profession.

History: He was raised in a white middle class family as the only child. Like his father and his sister before him, after school he went straight into learning to become a Soapmaker. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Expand his business; and wishes to resurrect an old love

Ideals: Athletic. Flaws: Mundane, Secretive. Bonds: Job, In love. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Kildrak Battlehammer, Male Dwarf Bard 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 17 (+3)13 (+1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 250 gp.


Social Check DCs


Spring In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel deerstalker hat and pastel clothes. She carries a battered ceremonial dagger and tarnished hammer as well. Her yellow fur is smooth and relatively long. She is very pretty but has cold, dead eyes.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Spring was born in the east. At a young age she loved to build and create. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Spring took refuge in the large cave and found the beat up hammer and armor she uses now. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Someone believes her a fraud.

Ideals: Fighting, Persistence. Bonds: Attractive, Enemies, Rich, Nature. Occupation: Adventurer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Spring In the Wind, Female Tabaxi Expert 3
Medium (5'1") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 10 (+0)17 (+3)
Skills Performance +5, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 pp.


Social Check DCs


Gillyd Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her auburn hair is smooth and relatively long. She wears round tiny glasses practically rammed into her face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She takes great joy in being the best Architect in town.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Architect work with an outfit from a few towns over. Architect work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently the stress of being a Architect has made it difficult for her to sleep.

Motivation: To be a Bookbinder again; and wants to open a new tavern

Ideals: Philantrophist, Gifted. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gillyd Frostbeard, Female Dwarf Fighter 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Athletics +4, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +1

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Aelar Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears professional attire. His hair is red, silky, and of moderate length. His fierce brown eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with a lost civilization.

History: A powerful wizard made him what he is. He was taken as a slave by a traveling circus and forced to perform He has achieved small success as a Dyer.

Motivation: Wants to open a new tavern; and obtaining odd cultural tiefling artifacts is his passion

Bonds: Attractive, Job, Adventurer, Mentor, Slave. Occupation: Dyer

Voice: Whispers

Attributes [hide]

Aelar Qualanthri, Male Half-Elf Warrior 3
Medium (4'11") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Investigation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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