Theirastra Shupe, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of luck around her neck, and a warhammer on her belt. Her brown hair is knotted and matted. She has a dull look in her blue eyes.
Personality: Prone to second guessing herself, she comes off as nervous. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Tanner mother left her crippled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Theirastra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove her worth to the world; and she seems to be bored by most things
Ideals: Fighting. Flaws: Shy, Impulsive, Disease, Insomniac. Occupation: Navigator
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
Possessions: 100 gp.
Andraste Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She has shaved her head bald. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She also hits on women, regardless of circumstances.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Andraste was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Andraste's mother didn't care for her much, and the feeling was mutual. She has gone from town to town working and never settling down anywhere, but has fallen for a local Armorer. She hasn't told them the truth, but wants to settle down with them.
Motivation: She seems to be bored by most things; and wants her loneliness to end
Ideals: Athletic. Flaws: Mundane, Antagonistic. Bonds: Has a crush. Occupation: Barrister
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Celestial, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1 Silk rope. 1 Hourglass. 1 Average lock.
Waywocket Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She is in excellent shape and wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has slicked back silver hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shepherd arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Shepherd
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 120 gp. Freshwater pearl (8 gp). 1 Masterwork Common Ranged Weapon.
Bernard Harley, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears grey trousers with white and black striped suspenders. He wears various colorful collared shirts. He has a long chestnut beard with little hanging trinkets. He wears crescent spectacles with a black brim.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He got into the Barber business at a young age. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern
Ideals: Optimist, Justice, Fighting. Bonds: Job, Immigrant. Occupation: Barber
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Karg Hadlee, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a white collared shirt and brown pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His blonde hair is long and unkept. He has gleaming, smiling gray eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Born to a poor family in the city he treasured whatever gifts he got. His father took him hunting and taught him how to get in the mind of other creatures. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has decided he is irredeemable; and seeks redemption
Flaws: Ugly, Shy. Bonds: Criminal record, Poor, Nature. Occupation: Herbalist
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
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