Boddynock Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and prefers to wear blue pants and tee shirts. His skin is also unnaturally pale. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are amber and beady.
Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is frequently practicing swordplay.
History: He got into the Knight business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He tends to his Knight job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business.
Flaws: Ugly, Insane. Bonds: Military, Job, Religious. Occupation: Knight
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: 340 gp.
Griselda Richie, Female Human [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears bulky grey painted plate armor. Her whole body is exceptionally muscular. She has wavy golden hair. She has green eyes and a grey hat with a blue feather.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Griselda was born with her mother's beautiful face. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Griselda fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is content.
Ideals: Philantrophist, Fighting. Flaws: Mundane. Bonds: Immigrant, Attractive. Occupation: Servant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp.
Lia Galanodel, Female Elf [Permalink]
Personal [hide]
Description: She stands about 4'9" and wears light armors faded through time and improper care. Her left hand appears badly burned and disfigured. Her golden hair has been sun bleached extensively. She wears crescent spectacles with a black brim.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is a bit of a xeno-phobe, disliking non-Elves.
History: Lia hails from a village terrorized by goblins. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Someone believes her a fraud.
Flaws: Racist. Bonds: Criminal record, Enemies. Occupation: Architect
Voice: German accent
Attributes [hide]
Medium (4'9") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Terran
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 90 gp.
Trynnicus Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop crest cut. His gold eyes have a joyful gleam in them most of the time.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has been saving his money to try and buy his sister's freedom.
Motivation: He has passion for adventuring and risk.
Ideals: Athletic. Bonds: Enemies, Family, Military, Adventurer. Occupation: Server
Voice: Draws out vowels
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 270 gp.
Oskar Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His head has been shaved. His eyes are amber and catlike.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a Courier, his father struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: To share knowledge with the world; and he is a bit of a kleptomaniac
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record. Occupation: Merchant
Voice: Smooth and feminine
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 13 (+1) | 17 (+3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Celestial, Orc
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
Possessions: 10000 cp.
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