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Advanced [show]


Therlin Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail, and is pretty ugly. Her brown hair is smooth and relatively long. Her eyes are amber and she is always smoking a pipe.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Therlin was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Knight hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has dedicated herself to building a better village for her children.

Motivation: She's looking for her big break; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Knight

Voice: Speaks in third person

Attributes [hide]

Therlin Goldfinder, Female Dwarf Commoner 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)14 (+2) 15 (+2)10 (+0)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: Banded agate (9 gp).


Social Check DCs


Eloise Yaeldrin, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a slight overbite and is overall scrawny. She has wavy brown hair. She has a tattooed face.

Personality: She is calm most of the time but flees social interaction. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was granted necromantic powers by her dying brother.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Religious. Occupation: Priest

Voice: Spanish accent

Attributes [hide]

Eloise Yaeldrin, Female Half-Elf Monk 3
Medium (4'8") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)17 (+3) 16 (+3)15 (+2)
Skills Religion +5
Senses Passive Perception 13
Languages Common, Elven, Ignan, Undercommon, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Aelar Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and dresses like a well dressed Beggar does. He sports a flattop hair cut. His hazel eyes are passionate and lively.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. When he's not drinking or sleeping the drinks off, he's doing singing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his father and his sister before him, after school he went straight into learning to become a Beggar. He used his abilities to trick people and travel the world for free.

Motivation: Expand his business; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Criminal record, Slave. Occupation: Beggar

Voice: Pronounces difficult words wrong

Attributes [hide]

Aelar Gracey, Male Half-Elf Commoner 3
Medium (5'9") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Red spinel (80 gp). Red-brown spinel (80 gp).


Social Check DCs


Symma Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Gnomes. Her skin is dark but she possesses many black ritualistic tattoos. She dresses like a well dressed Dyer does. Her blonde hair is cut short. Her amber unseeing eyes seem to look past you.

Personality: Symma hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born in the west to a Dyer, Symma learned a great deal about her mother's area of expertise. Her first spouse was a Knight, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Artistic. Flaws: Disease. Bonds: Job, Religious, Family. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Symma Shadowcloak, Female Gnome Barbarian 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Ignan, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs


Conrad Morton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is typically in his Tanner uniform. He has a small bristly mustache and wavy silver hair. His fierce brown eyes like to dwell on things.

Personality: Eccentric and domineering, Conrad will drive conversation. He also hits on women, regardless of circumstances.

History: He was raised in a white middle class family as the only child. There was a wharf not far from home where he often wandered off to fish. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to get laid; and he's attracted to the pc

Ideals: Extrovert. Flaws: Mundane. Bonds: Job, Has a crush, Nature. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Conrad Morton, Male Human Warrior 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 13 (+1)15 (+2)
Skills Investigation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Giant, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp. 1 Banded mail.


Social Check DCs

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