Rimple Timbers, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a tan cloak and cross-gartered violet stockings. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in the north, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He then took over the family business and is one of the better Dyer for hire.
Motivation: To pay off his debts; and expand his business
Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Job, Debt. Occupation: Dyer
Voice: Uses sign language
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Celestial
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 120 pp.
Tyna Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: This southern woman wears a red tunic with yellow highlights, and long tan pants that bunch up around her shoes. Her clothes are grease stained in places. Her silver hair is long and unkept. She wears large thick round spectacles.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. As long as the job gets done she does not care how it got done.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her druidic abilities were realized during a raid on her village. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Professionalism, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Fortune-teller
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 5000 cp.
Rosalind Whitby, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who is typically in her Courier uniform. She wears her hair in dreadlocks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Rosalind lived on a farm with her father, near the main road leading to a nearby town. She moved out north to avoid the crime she committed. During her travels, Rosalind and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Rosalind discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Rosalind fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Regain custody of her son; and doesn't want to be a courier and was forced into it by her family
Flaws: Disease. Bonds: Job, Family, Criminal record, Adventurer. Occupation: Courier
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 130 gp.
Valanthe Teinithra, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 5'4". She wears a tan broad hat and tan clothes, and her gloved hand is found clutching a bow. Her golden hair is cut short with large spiked bangs in the front. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a hateful person. She taunts others and blames them for her problems. Animals are drawn to her, and she is able to talk to them.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an apprentice working in her father's forge. She struck the Mayor job and began her own company from there.
Motivation: To be a Baker again.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Job. Occupation: Mayor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 380 gp.
Myev Quinton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is typically in her Performer uniform. She is physically well-built. She has a long white ponytail with little hanging trinkets. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is able to fit into much smaller and tighter spaces than normal.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Brilliant and gifted she never wanted to apply herself. She inherited the family business which she has now maintained for 12 years.
Motivation: She is unsatisfied with her job; and balancing her hectic life and new performer responsibilities is difficult
Ideals: Impeccable, Gifted. Flaws: Addict, Antagonistic. Bonds: Job. Occupation: Performer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 sp.
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